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https://github.com/jam1garner/gm_data_win
Gamemaker 2 data.win parser written in Rust
https://github.com/jam1garner/gm_data_win
Last synced: 4 days ago
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Gamemaker 2 data.win parser written in Rust
- Host: GitHub
- URL: https://github.com/jam1garner/gm_data_win
- Owner: jam1garner
- Created: 2019-12-31T00:22:09.000Z (about 5 years ago)
- Default Branch: master
- Last Pushed: 2021-10-23T23:01:02.000Z (about 3 years ago)
- Last Synced: 2025-01-03T02:53:59.630Z (5 days ago)
- Language: Rust
- Homepage:
- Size: 6.86 MB
- Stars: 13
- Watchers: 3
- Forks: 2
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Game Maker: Studio 2 Modding Tool
GM:S 2 data.win editor/library written in Rust.
## Usage (Rivals of Aether)
### Install
1. Download the zip from the releases
2. Unzip into your Rivals of Aether steam install### Installing mods
1. Create a `mods` folder inside your Rivals install
2. Place any mods into the `mods/sprites` or `mods/audio` folders
3. Double click `_inject.bat`### Extracting files
Just double click `_extract.bat`, all the files will now be in the `files` folder
NOTE: the `files` folder and the `mods` folder should have the same structure for your mods to install.
## Build from source
### Requirements
* Have cargo/rustc installed### Install
```
cargo build --release
````