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https://github.com/jam1garner/randl
A randomization framework for Smash Ultimate
https://github.com/jam1garner/randl
Last synced: 4 days ago
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A randomization framework for Smash Ultimate
- Host: GitHub
- URL: https://github.com/jam1garner/randl
- Owner: jam1garner
- Created: 2021-05-05T00:37:29.000Z (over 3 years ago)
- Default Branch: main
- Last Pushed: 2022-05-25T04:55:40.000Z (over 2 years ago)
- Last Synced: 2025-01-03T02:54:01.570Z (5 days ago)
- Language: Rust
- Size: 43 KB
- Stars: 2
- Watchers: 3
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# randl
A param randomization framework for Smash Ultimate## Usage
anyways, the configs go in
```
sd:/atmosphere/contents/01006A800016E000/romfs/randl
```it loads ever .kdl file in that folder
currently only 2 types of prc paths are supported:1. absolute paths (example: fighter/captain/param/vl.prc)
2. absolute templated paths (example: fighter/{fighter_names}/param/vl.prc)the way the templating works:
```
set "fighter_names" {
value "captain"
value "bayonetta"
}file "fighter/{fighter_names}/param/vl.prc" {
// ...
}
```where `{fighter_names}` gets replaced by every value in the set fighter_names. meaning the above is the same as:
```
file "fighter/bayonetta/param/vl.prc" {
// ...
}file "fighter/captain/param/vl.prc" {
// ...
}
```