https://github.com/jamesread/facility-47-speedrun
https://github.com/jamesread/facility-47-speedrun
Last synced: 5 months ago
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- Host: GitHub
- URL: https://github.com/jamesread/facility-47-speedrun
- Owner: jamesread
- Created: 2021-03-09T10:04:41.000Z (over 5 years ago)
- Default Branch: main
- Last Pushed: 2021-08-03T09:39:37.000Z (almost 5 years ago)
- Last Synced: 2025-10-13T14:24:37.417Z (9 months ago)
- Language: ASL
- Homepage: https://www.speedrun.com/facility_47
- Size: 101 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# facility-47-speedrun
I picked up this game for a couple of £ on Steam, really enjoyed it, and was interested in seeing how fast I could run it when I knew all the answers to the puzzles! I've never run a speedrun before, and from a very quick check of YouTube I didn't find any speedrun videos (altough I did find several complete walkthroughs). I've never done a speedrun of any game really, but I enjoy watching them.
I've put my route, and notes on Github as I'm a programmer, and GitHub is a familar platform I use for collaboation, keen to share what I've found and put up my first speedrun video in the next few days!
## Now on speedrun.com! :-)
https://www.speedrun.com/facility_47
## Optimization notes
* I am 33, used to playing slower games, for sure someone can execute this run faster than me! :-) :-( !
* The game has several action animations that can be skipped by hitting "back", and you can still collect the item after the long animation (most notable examples are the code card, and Titan fluid.
* There seem to be several skippable items and actions - eg, you don't need to do; dart+baloon+batteries, or use the dropper on the vials + use the blackboard. I've obviously skipped those from my route.
* If you could re-bind mice keys to click the "back" button it would save some mouse movement time
* A vial skip would be huge - it's probably 30% of the gameplay
## Reference
## Map (as a undirected graph)
This is a computer sciencey thing - with the map as an undirected graph it should be easier to find route optimizations (visually, and using code). The map is written in the Graphviz dot language.

## Rooms
Cell
IceDoor
IceGenerator
IceTunnel...
...
## Items
TODO: Make full list of items
### Essential
* Knife: TV Fuse + Triangle key
* Paperweight + Coathanger + Knife: Smashed glass -> Shower grate -> Triangle Key
* The 5 vials - the punchcard machine does not seem to work otherwise (says you need to find more samples)
* ...
### Optional
* Dart: baloon -> batteries -> dictaphone -> case code - if skippable sequence when you know the code.
* ...