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https://github.com/jamesta696/rocketdash
A Unity/C# 3D Game called Rocket Dash based on player controls and physics. Fly the rocket from the launch pad to landing pad while dodging obstacles.
https://github.com/jamesta696/rocketdash
3d-game 3d-models classes csharp object-oriented-programming physics physics-3d physics-simulation unity unity3d
Last synced: about 2 months ago
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A Unity/C# 3D Game called Rocket Dash based on player controls and physics. Fly the rocket from the launch pad to landing pad while dodging obstacles.
- Host: GitHub
- URL: https://github.com/jamesta696/rocketdash
- Owner: jamesta696
- Created: 2022-03-23T22:32:52.000Z (almost 3 years ago)
- Default Branch: main
- Last Pushed: 2022-05-03T21:14:05.000Z (almost 3 years ago)
- Last Synced: 2024-11-01T20:42:24.155Z (3 months ago)
- Topics: 3d-game, 3d-models, classes, csharp, object-oriented-programming, physics, physics-3d, physics-simulation, unity, unity3d
- Language: C#
- Homepage:
- Size: 23.4 MB
- Stars: 1
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# RocketDash
A Unity/C# 3D Game called Rocket Dash based on player controls and physics. Fly the rocket from the launch pad to landing pad.### Added Custom Particle Systems for Rocket Booster, Rocket Smoke, Side Thrusters
https://user-images.githubusercontent.com/14171094/162798763-34c710d6-1449-4a5f-8560-2ff6ab92db5e.mp4### Added Custom Explosion to triiger on Collions
https://user-images.githubusercontent.com/14171094/162799317-df929bc2-07d3-48af-aabc-834c2e38ee24.mp4### Added Custom Spikeball GameObjects & Implemented Rotating/Oscillation Scripts
https://user-images.githubusercontent.com/14171094/165388678-dbfcb3fd-2853-46a1-8f12-b82af12b4639.mp4### Implemented Floating/Falling Asteroids with Rotating Script & Sound EFX - Asteroids Destroyed after Collision
https://user-images.githubusercontent.com/14171094/165389139-a42f21f8-d3e1-49fe-b42c-b5ba957327d8.mp4### Custom AI to Detect When Player is Nearby
When player is not in enemy detection area, it will move back to its original position.https://user-images.githubusercontent.com/14171094/165392507-ace910ae-5d6b-432e-bfae-073c571db533.mp4
### Modified Rocket Booster/Smoke Particle System
https://user-images.githubusercontent.com/14171094/165394125-dd36b281-1df4-47a4-87e5-c08390c82556.mp4