https://github.com/jamis/dnd-npc
A random NPC generator for D&D 3rd edition, written in C. Includes CGI and console interfaces.
https://github.com/jamis/dnd-npc
Last synced: 7 months ago
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A random NPC generator for D&D 3rd edition, written in C. Includes CGI and console interfaces.
- Host: GitHub
- URL: https://github.com/jamis/dnd-npc
- Owner: jamis
- License: other
- Created: 2008-09-10T05:07:44.000Z (over 17 years ago)
- Default Branch: master
- Last Pushed: 2008-09-10T05:09:52.000Z (over 17 years ago)
- Last Synced: 2025-04-23T19:51:29.366Z (about 1 year ago)
- Language: C
- Homepage:
- Size: 168 KB
- Stars: 8
- Watchers: 4
- Forks: 2
- Open Issues: 0
-
Metadata Files:
- Readme: README
- Changelog: history/areas.txt
- License: LICENSE
Awesome Lists containing this project
README
This application is a generator, capable of randomly producing full-fledged
non-player characters (NPCs) for D&D, 3rd edition. It includes a CGI
front-end, a command-line front-end, and a windows front-end (though building
the windows front-end is left as an exercise for the reader).
BUILDING
--------
This library was written well before I knew anything about autoconf and
friends. Thus, the makefile should be considered to be only a guideline, and
you're expected to actually MUCK WITH IT. Yes, I know. How deliciously
primitive.
You should set the CFLAGS environment variable to the locations of the
following header files:
* dnd-templates (a library hosted at this site)
* dnd-writetem (a library hosted at this site)
* dnd-util (a library hosted at this site)
* qDecoder (http://www.qDecoder.org)
You should also set the LDFLAGS environment variable to the locations of the
library (*.a) files for each of the above as well.