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https://github.com/jamius19/unity-ai-context-bridge

Unity AI Context Bridge editor extension feeds AI tools Unity GameObjects, assets, and other resources that are selected by the user. Needs the accompanying MCP server to work, see more at https://github.com/jamius19/unity-ai-context-bridge-mcp
https://github.com/jamius19/unity-ai-context-bridge

unity unity-package unity3d-plugin

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Unity AI Context Bridge editor extension feeds AI tools Unity GameObjects, assets, and other resources that are selected by the user. Needs the accompanying MCP server to work, see more at https://github.com/jamius19/unity-ai-context-bridge-mcp

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Unity AI Context Bridge editor extension feeds AI tools Unity GameObjects, assets, and other resources that are selected by the user. Think of it like when you drag source code in Cursor, Antigravity, Github Copilot window to add that file to context, but for Unity.

Needs the accompanying MCP server to work, see more at [https://github.com/jamius19/unity-ai-context-bridge-mcp](https://github.com/jamius19/unity-ai-context-bridge-mcp)

> [!IMPORTANT]
> Needs the accompanying MCP server to work, see more at [https://github.com/jamius19/unity-ai-context-bridge-mcp](https://github.com/jamius19/unity-ai-context-bridge-mcp)


## Installation

### Install from Git (Recommended)

1. Open Unity Package Manager.
2. Select **Add package from git URL..**.
3. Enter: `git@github.com:jamius19/unity-ai-context-bridge.git`

### Install from tarball

1. Download the `.tgz` package tarball from the releases page.
2. Open Unity Package Manager.
3. Select **Add package from tarball...**.
4. Select the downloaded `.tgz` file.

### Install via importing `unitypackage`

1. Download the `.unitypackage` file for mthe releases page.
2. In Unity go to **Assets > Import Package > Custom Package**
3. Choose the downloaded unitypackage file to import it.


## Usage
1. Open by going to **Tools > Unity AI Context Bridge** in Unity.
2. Then you can drag and drop assets/gameobjects etc. into that window and it'll be available via the MCP server.