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https://github.com/jancervenka/edpath

Elite: Dangerous Routing Algorithm
https://github.com/jancervenka/edpath

routing-algorithm

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Elite: Dangerous Routing Algorithm

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README

          

# EDPath

EDPath implements a routing algorithm for video game Elite: Dangerous. It computes the optimal route
between star systems. To use it, you need to download the Release/EDPath.exe and Release/stardata.txt
files to one folder.

```text
cmd /k EDPath.exe
```

Use underscores instead of spaces in star names. Example output for `cmd /k EDPath.exe Rhea Contie 20`
is below.

```text
WELCOME TO EDPATH
Initiating the program...
Calculating the solution...

SUCCESS! Path found.
CPU Time: 0.0030 seconds.
Jump | Distance to Target | System
====================================================
00 | 238.7 ly | Rhea
01 | 222.4 ly | Rho Puppis
02 | 208.3 ly | V372 Puppis
03 | 189.9 ly | LFT 434
04 | 172.8 ly | Jaburara
05 | 158.9 ly | Iota Horologii
06 | 141.3 ly | Hyldekagati
07 | 123.7 ly | Tsim Binba
08 | 107.5 ly | Marowalan
09 | 095.6 ly | LHS 1097
10 | 082.3 ly | Khruvandji
11 | 069.6 ly | HIP 787
12 | 058.9 ly | Wattragwa
13 | 043.9 ly | Lao Zi
14 | 031.6 ly | Yalung Ti
15 | 016.5 ly | HIP 117091
16 | 000.0 ly | Contie
```

![Algorithm](Visuals/algorithm.svg)