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https://github.com/janina280/roll_a_ball
First game using Unity. Roll-a-Ball is an entertaining and engaging game where players navigate a ball through a maze-like environment, collecting objects and aiming for a high score. Its simple yet addictive gameplay mechanics make it suitable for players of all ages and skill levels.
https://github.com/janina280/roll_a_ball
csharp-code csharp-game
Last synced: 3 days ago
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First game using Unity. Roll-a-Ball is an entertaining and engaging game where players navigate a ball through a maze-like environment, collecting objects and aiming for a high score. Its simple yet addictive gameplay mechanics make it suitable for players of all ages and skill levels.
- Host: GitHub
- URL: https://github.com/janina280/roll_a_ball
- Owner: janina280
- Created: 2023-03-14T21:23:05.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2023-06-27T15:54:32.000Z (over 1 year ago)
- Last Synced: 2024-02-22T08:34:48.027Z (9 months ago)
- Topics: csharp-code, csharp-game
- Language: ShaderLab
- Homepage:
- Size: 1.29 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Roll_a_ball
Roll-a-Ball is a classic game that involves controlling a ball to collect objects and score points. The objective is to navigate the ball through a maze-like environment, avoiding obstacles and pitfalls, while trying to gather as many items as possible.
In Roll-a-Ball, players control the movement of the ball using keyboard inputs or gestures, depending on the platform or device. The game typically utilizes physics-based mechanics, where the ball's movement and interactions with the environment are governed by realistic physics simulations.
The game environment consists of a three-dimensional space with various platforms, ramps, walls, and other obstacles. The player's task is to steer the ball around these obstacles, making use of gravity and momentum to reach the desired targets. The levels may increase in difficulty as the player progresses, introducing more challenging obstacles and puzzles