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https://github.com/janorico/vehicle
Vehicle is a car driving computer game, created with Godot 3.5.
https://github.com/janorico/vehicle
game godot godot-engine godot-game godot-game-engine godotengine gpl gpl3 gplv3 open-source opensource
Last synced: 27 days ago
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Vehicle is a car driving computer game, created with Godot 3.5.
- Host: GitHub
- URL: https://github.com/janorico/vehicle
- Owner: Janorico
- License: gpl-3.0
- Created: 2023-01-09T16:10:34.000Z (almost 2 years ago)
- Default Branch: master
- Last Pushed: 2024-08-12T09:09:08.000Z (3 months ago)
- Last Synced: 2024-09-22T13:02:14.977Z (about 1 month ago)
- Topics: game, godot, godot-engine, godot-game, godot-game-engine, godotengine, gpl, gpl3, gplv3, open-source, opensource
- Language: GDScript
- Homepage:
- Size: 22.3 MB
- Stars: 2
- Watchers: 1
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE.md
Awesome Lists containing this project
README
# Vehicle
Vehicle is a cool computer game, free software
([GNU General Public License v3.0](https://www.gnu.org/licenses/gpl.html)),
created with
[Godot Engine (https://www.godotengine.org)](https://www.godotengine.org)
and programmed by Janosch Lion.If you run into an issue, you can report it on [GitHub](https://github.com/Janorico/Vehicle/issues/new).
Thanks to:
* [Superwaitsum](https://github.com/Superwaitsum/) for the
[GDSerialAsset]([https://github.com/Superwaitsum/GDSerialAsset)
repository with a compiled version of the GDSercomm library -
without this library you cant steering with serial ports.* [Dreapon](https://github.com/dreadpon/)
for the [Spatial Gardener](https://github.com/dreadpon/godot_spatial_gardener)
Godot addon - without this plugin no trees existing.* [RedHaloStudio](https://github.com/RedHaloStudio/)
for the
[Sketchup Importer](https://github.com/RedHaloStudio/Sketchup_Importer)
Blender addon - without this addon the SketchUp world was gray.* Samuel Weywara for the Mini Snowplow car.
Vehicle contain files from:
* GDSerialAsset ([https://github.com/Superwaitsum/GDSerialAsset](https://github.com/Superwaitsum/GDSerialAsset)),
licensed under the MIT license (See GDSerialAsset.LICENSE).* Dreadpon's Spatial Gardener ([https://github.com/dreadpon/godot_spatial_gardener](https://github.com/dreadpon/godot_spatial_gardener)),
licensed under the MIT license (See SpatialGardener.LICENSE.md)## License information
Vehicle is a car driving computer game, that is created with Godot Engine.
Copyright (C) 2022-2024 Janosch LionThis program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.You should have received a copy of the GNU General Public License
along with this program. If not, see .## Index
* [Vehicle](#vehicle)
* [License information](#license-information)
* [Index](#index)
* [Version History](#version-history)
* [Vehicle 12.0.0.0](#vehicle-12000)
* [What's new](#whats-new)
* [Vehicle 11.0.0.0](#vehicle-11000)
* [What's new](#whats-new)
* [Vehicle 10.0.0.0](#vehicle-10000)
* [What's new](#whats-new-1)
* [Vehicle 9.0.0.0](#vehicle-9000)
* [What's new](#whats-new-2)
* [Vehicle 8.0.0.0](#vehicle-8000)
* [What's new](#whats-new-3)
* [Vehicle 7.0.0.0](#vehicle-7000)
* [What's new](#whats-new-4)
* [Vehicle 6.0.0.0](#vehicle-6000)
* [What's new](#whats-new-5)
* [Vehicle 5.5.0.0](#vehicle-5500)
* [What's new](#whats-new-6)
* [Vehicle 5.0.0.0](#vehicle-5000)
* [What's new](#whats-new-7)
* [Vehicle 4.0.0.0](#vehicle-4000)
* [What's new](#whats-new-8)
* [Vehicle 3.0.0.0](#vehicle-3000)
* [What's new](#whats-new-9)
* [Vehicle 2.5.0.0](#vehicle-2500)
* [Vehicle 2.0.0.0](#vehicle-2000)
* [Vehicle 1.0.0.0](#vehicle-1000)## Version History
### Vehicle 12.0.0.0
#### What's new
* More stable mirrors
* Change view control to option button
* Add horn
* Add outlines to helicopter roatation display for better visibility
* Enable GLES-2 fallback (more compability!)### Vehicle 11.0.0.0
#### What's new
* The old car was renamed to 'Car (Legacy)' and a new car was added ('Car').
* Fix invalid tile on GridMap World.
* The clock.
* Adding 'Power' item to dashboard.
* Adding 'Brake' LED to dashboard.
* Changes on 'GridMap World':
* Bigger World
* Actualized Map
* Hills
* Changes on 'SketchUp World'
* (For developers) Re-structuring vehicle base.
* Improve startpage
* Make port selectable (Includes a new key for ``user://last_states.json`` (``last_port``).).
* The helicopter.
* The dump truck.
* Two new views.### Vehicle 10.0.0.0
#### What's new
* Changes on SketchUp World:
* The big, big cave _under_ the world (With tunnel).
* More streets.
* A new middle-sized mountain (With lake on top).
* The world are bigger (12x12km)
* Multiplayer improvement: Synchronizing tipping
on dump trucks (``res://Scripts/Vehicles/DumpTruck.gd``).
* The trees have multiple sizes.
* Trees in GridMap and Real World.
* Better mirrors: interacting with velocity.### Vehicle 9.0.0.0
#### What's new
* Crash sound system:
* Enable and disable it in the settings dialog.
* If enabled, play sound when collide with
other bodies (Vehicles, World, etc.).
* Set the maximum reported crashs (In the settings dialog too)
and find your compromise between comfort and performance.
* Better message system:
* See the players ID.
* Better receiving popup (No unusable GUI, hide with a button, answer...).
* Changing 'window_state' in ``user://last_states.json``:
The values are now maximized, fullscreen and a JSON string
with keys size_x, size_y, position_x and position_y, not with
keys x and y for size.
* Error fix: The smoke was adjusted on quad bike.
* Other keyboard control system:
* __Accelerate:__
* Up
* Kp 8
* __Accelerate back:__
* Down
* Kp 2
* __Steer left:__
* Left
* Kp 4
* __Steer right:__
* Right
* Kp 6
* __Brake:__
* Space
* Kp 5
* __Handbrake:__
* Control+Space
* Kp 0
* __Toggle fullscreen:__
* F11
* __Toggle extra:__
* Control+Enter
* __Toggle mouse mode:__
* Shift+Escape
* __Reset:__
* Control+Home
* __Clear silo things:__
* Control+Delete
* __Exit:__
* Escape### Vehicle 8.0.0.0
#### What's new
* The center view was adjusted on quad bike, tractor and minibus.
* The silo tiles are now rocks and don't spheres.
* The messaging system:
* On sending, choose to who it is (All or one specific player) and type your message.
* On receiving, see from who it is, to who it is and the messages text.
* The emitting time from the silos was set from 0.4 to 0.15.
* A new (the _first_) silo in the real world (X: -100, Y: 0, Z: 0).### Vehicle 7.0.0.0
#### What's new
* Multiplayer improvement: Joining works again.
* Silos:
* Load the emitting tiles on the truck or the large dump truck.
* Press 'C' to remove all emitted tiles.
* The position was moved to top right.
* On top right, the rotation was displayed too.
* The backside wall on truck.
* The center view was adjusted on car and truck.
* Changes on SketchUp World:
* Two new lakes.
* Improvements on the big hole bridge.
* More accurate map (Orthographic view on capturing).
* 'Mouse' control mode:
* Steer with moving the mouse to right/left.
* Accelerate with pressing left button.
* Brake with pressing middle button.
* Accelerate back with right button.
* Press 'Shift + Escape' to toggle mouse mode from visible to captured and vice versa.
* The map shows now other players too (in blue).### Vehicle 6.0.0.0
#### What's new
* The vehicles have mirrors.
* A new world (Real World).
* The startpage was changed:
* The 'choose world/vehicle' buttons are in scroll containers.
* The day-night cycle check box to disable/enable it.
* The version label.
* Press 'R' to reset position and rotation.
* The FPS display was moved to top right.
* The speedometer was moved to dashboard (That's new too.).
* The handbrake button to control the handbrake from GUI.
* The multiplayer mode was improved:
* No fidgeting vehicles, better collisions...
Why? In Vehicle.gd now (additional to position and rotation),
steering, engine force and brake updated too.
* More than two players.
* The players can choose different vehicles.
* The players can't choose different worlds.
* Displaying player names.
* The WaitPage scene (``res://Scenes/WaitPage.tscn``).
* Saving last states in ``user://last_states.json``:
* window_state:
* Description: The window state.
* Values: maximized, fullscreen, size (JSON string)
* last_typed_name:
* Description: The last typed name for multiplayer.
* Value: String
* last_typed_server_ip:
* Description: The last typed IP address for multiplayer server.
* Value: String, must be a valid IP address.
* last_max_players:
* Description: The last selected maximum players value for multiplayer.
* Value: Integer, from 2 to 100### Vehicle 5.5.0.0
#### What's new
* The multiplayer mode.
* The FPS display.
* A new startpage.
* The tractor was improved.
* Press ESCAPE to exit.### Vehicle 5.0.0.0
#### What's new
* A new Vehicle (Minibus).
* An improvement on the compass.
* The steering wheel, for more overview.
* The handbreak.
* The fullscreen mode is toggleable (F11).
* More keyboard steer options:
* __Forward:__
* Up
* W
* Kp 8
* __Backward:__
* Down
* S
* Kp 2
* __Left:__
* Left
* A
* Kp 4
* __Right:__
* Right
* D
* Kp 6
* __Brake:__
* Space
* Kp 5
* __Handbrake:__
* B
* Kp 0
* __Toggle fullscreen:__
* F11
* More support for serial controlling.
* Before, Vehicle reads only the steering value from a serial port
(Float, -1 - 1).
* In this version (and, probably, in later versions), Vehicle reads
_four_ numbers from a serial port (With a semicolon (;) as delimiter).
The four numbers may refer to:
Steering (Float, from -1 - 1); Engine force (Float, from 0 - 1);
Backward (0 or 1); Brake (0 or 1).
* The Arduino code was tested on an Arduino Nano.
* The X rotation from the vehicle cameras was set from -20 to -10.
* The FAR from the vehicle cameras was set from 1000 to 10000.
* The GridMap World is recreated.
* The day-night cycle.
* The new light controller.
* Changes on the world (SketchUp World).
* More streets on the plateau.
* A new terrace on the settlement.
* A very, very big hole with bridge.
* The street corners are now street _curves_!
* A wall around the world.
* A hill in the roundabout.
* It's existing trees!
* The first two leaks.### Vehicle 4.0.0.0
#### What's new
* A new Vehicle (Tractor).
* The "Settings" button, to set engine force value, brake value,
steer limit, steer speed and steer device
(Keyboard and all detected serial ports)
(The values will be saved to a JSON in the data folder,
except the steer device).
* Serial port steering (Arduino code only tested on Arduino Mega)
* Changes on the World (SketchUp World).
* The first settlement (In east).
* In west a redoubt.
* In south-west, the plateau.
* A custom GUI theme.
* The startup animation is changed.
* The start page is changed.
* The bottom bar is removed.
* A new World (GridMap World).
* The old world is named to SketchUp World.
* On start any scene, you see a GUI animation.
* The Worlds aren't colored, the Worlds are textured!### Vehicle 3.0.0.0
#### What's new
* Changes on the World.
* Two tunnels and a cave in the big mountain.
* A little mountain, with _one_ tunnel.
* The startup animation.
* The control is changed.
* The bottom bar.
* A view was added.__In previous versions you steer so:__
* UP: Forward
* DOWN: Brake / Backward
* LEFT: Steer left
* RIGHT: Steer right__Now you steer so:__
* UP / W: Forward
* DOWN / S: Back
* LEFT / A: Steer left
* RIGHT / D: Steer right
* SPACE: Brake### Vehicle 2.5.0.0
The world is coloured!
### Vehicle 2.0.0.0
* Adding version info to the setup executable.
* The License dialog will not be shown after a click on OK.
* The world is bigger (10km x 10km)
* A compass and a map are added.### Vehicle 1.0.0.0
Basic functions. The world is very small and only gray.
* 3 vehicles (Car, Quad bike and Truck).