https://github.com/jaredreisinger/fizmo-remglk-docker
Play interactive fiction games via fizmo's remote-Glk front-end.
https://github.com/jaredreisinger/fizmo-remglk-docker
Last synced: 5 months ago
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Play interactive fiction games via fizmo's remote-Glk front-end.
- Host: GitHub
- URL: https://github.com/jaredreisinger/fizmo-remglk-docker
- Owner: JaredReisinger
- Created: 2017-07-03T03:30:52.000Z (almost 9 years ago)
- Default Branch: master
- Last Pushed: 2018-03-07T23:19:53.000Z (over 8 years ago)
- Last Synced: 2025-04-04T20:47:05.002Z (about 1 year ago)
- Language: Makefile
- Size: 7.81 KB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# fizmo-remglk-docker
Play interactive fiction games via fizmo's remote Glk front-end.
## Usage
The expectation is that this will be used as a base for tools which know how to
interact with the remote-Glk, JSON stdin/stdout interface. Those consumers of
this image can provide games files in any way they see fit; the
`/usr/local/games` directory is provided (and is the default working directory)
only for convenience and testing.
For testing, you might want to use this image directly:
```sh
docker run --rm \
--interactive \
--tty \
--volume PATH/TO/GAMES:/usr/local/games \
jaredreisinger/fizmo-remglk:latest play name-of-game.z5
```
The `play` helper script (at `/usr/local/bin/play`) exists purely to make
manual, ad-hoc testing easier. It is expected that actual programmatic use of
`fizmo-remglk` will call it directly.
## Other Notes
All of the work to acquire and build the binaries are performed inside the
Dockerfile specification itself.
This is pre-release, and a work in progress. The current Dockerfile leaves a
lot of build-time resources, because I'm still working on things.