https://github.com/jasonsturges/blitting-openfl
Rendering engine and lifecycle pipelines for OpenFL
https://github.com/jasonsturges/blitting-openfl
haxe haxelib lifecycle-pipeline openfl rendering-engine
Last synced: about 2 months ago
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Rendering engine and lifecycle pipelines for OpenFL
- Host: GitHub
- URL: https://github.com/jasonsturges/blitting-openfl
- Owner: jasonsturges
- License: mit
- Created: 2015-02-21T10:05:10.000Z (about 11 years ago)
- Default Branch: master
- Last Pushed: 2021-02-01T01:56:28.000Z (about 5 years ago)
- Last Synced: 2025-06-01T23:57:25.816Z (10 months ago)
- Topics: haxe, haxelib, lifecycle-pipeline, openfl, rendering-engine
- Language: Haxe
- Homepage: https://jasonsturges.github.io/openfl-away3d-terrain-demo/
- Size: 2.64 MB
- Stars: 7
- Watchers: 3
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE.md
Awesome Lists containing this project
README
Blitting OpenFL
===============
## Introduction
Blitting OpenFL is a rendering engine and lifecycle pipeline, distributed as a haxelib.
Focused in bit blit (bit-boundary block transfer), Blitting leverages performance oriented design
for graphics, bitmap, and 3D rendering. Through a core engine, pipelines optimize rendering, layout, and invalidation lifecycles.

YouTube:
https://youtu.be/xr2_u2pRKF4
Web Demo:
https://jasonsturges.github.io/openfl-away3d-terrain-demo/
Blitting OpenFL is an [OpenFL](http://www.openfl.org/) port to the [Haxe](http://haxe.org/) programming language
of the [Blitting](https://github.com/jasonsturges/blitting) ActionScript library. ActionScript developers should use Blitting.
## Installation
This library can be installed through any of the following ways.
To use the latest release from haxelib:
$ haxelib install blitting
To use the latest development from GitHub:
$ haxelib git blitting https://github.com/jasonsturges/blitting-openfl.git
To use a local copy as a development haxelib, clone this repo and link the source directory by executing:
$ git clone https://github.com/jasonsturges/blitting-openfl.git
$ haxelib dev blitting ./blitting-openfl
## Project Setup
For inclusion into a Haxe project, add this library by updating your project.xml:
...
...
### Where do I find more information?
Here are a few starting points:
* [API Reference](http://api.blitting.com/)
### Releases
* v.0.9.1 beta on March 21, 2017
- Rendering lifecycle, parity with blitting library
* v0.9 beta on August 31, 2015
- Initial import to haxelib.
### Generating Dox Documentation
To generate documentation using dox, execute:
haxe documentation.hxml
## License
This project is free, open-source software under the [MIT license](LICENSE.md).
Copyright 2015 [Jason Sturges](http://jasonsturges.com)