Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
https://github.com/jasonw4331/spectrezone
A plugin which gives each player their own set space in a custom generated spectre dimension
https://github.com/jasonw4331/spectrezone
minecraft php pocketmine pocketmine-mp pocketmine-plugin
Last synced: 3 months ago
JSON representation
A plugin which gives each player their own set space in a custom generated spectre dimension
- Host: GitHub
- URL: https://github.com/jasonw4331/spectrezone
- Owner: jasonw4331
- License: lgpl-3.0
- Created: 2017-10-29T21:59:55.000Z (about 7 years ago)
- Default Branch: API5
- Last Pushed: 2024-01-17T17:58:21.000Z (12 months ago)
- Last Synced: 2024-09-26T10:04:27.898Z (4 months ago)
- Topics: minecraft, php, pocketmine, pocketmine-mp, pocketmine-plugin
- Language: PHP
- Homepage: https://lumien.net/rtwiki/items/spectre-key/
- Size: 311 KB
- Stars: 22
- Watchers: 3
- Forks: 2
- Open Issues: 3
-
Metadata Files:
- Readme: README.md
- Funding: .github/FUNDING.yml
- License: LICENSE
Awesome Lists containing this project
README
# SpectreZone
[![Discord](https://img.shields.io/badge/chat-on%20discord-7289da.svg)](https://discord.gg/R7kdetE)
[![Poggit-Ci](https://poggit.pmmp.io/ci.shield/jasonw4331/SpectreZone/SpectreZone)](https://poggit.pmmp.io/ci/jasonw4331/SpectreZone/SpectreZone)
[![Download count](https://poggit.pmmp.io/shield.dl.total/SpectreZone)](https://poggit.pmmp.io/p/SpectreZone)# Intro
SpectreZone is a plugin based on a part of the Java Minecraft [Random Things Mod](https://github.com/DanielKilgallon/Random-Things)# Features
* The Spectre Dimension!
* 3 Custom Items
* Ectoplasm
* Spectre Ingot
* Spectre Key
* 2 Custom Blocks
* Spectre Dimension Wall Blocks
* Dimension Growth Blocks
* 3 new crafting recipes for added items# Future Additions
* Spectre Mobs
* Custom Spectral Biome
* No others planned. Leave requests in the reviews on [Poggit](https://poggit.pmmp.io/p/SpectreZone).# About
This plugin has been on my TODO list for 5 years! Now that API 4 was released, I'm finally able to make it work the way I want it to.