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https://github.com/jasonwebb/dla-sandbox-for-unity

Unity project exploring 3D diffusion-limited aggregation (DLA) with high-res photogrammetry scans
https://github.com/jasonwebb/dla-sandbox-for-unity

3d-scan diffusion-limited-aggregation dla photogrammetry simulation unity

Last synced: 18 days ago
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Unity project exploring 3D diffusion-limited aggregation (DLA) with high-res photogrammetry scans

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README

        

```
TODO: introduction
```

## DLA.cs

```
TODO: describe function
```

## WalkerScript.cs

```
TODO: describe function
```

## Usage

1. Place your mesh object in a GameObject container with the tag `MeshContainer`.
1. Give the mesh object the tag `Mesh`.
1. Attach a `MeshCollider` to the mesh object.
1. Attach the `DLA.cs` script to the mesh object.

![Screenshot of Unity with configuration notes](images/usage-screenshot.png)