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https://github.com/javan/ray-tracer-challenge

The Ray Tracer Challenge
https://github.com/javan/ray-tracer-challenge

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The Ray Tracer Challenge

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README

        

👋 This is my source code, written in JavaScript, from working through the first eleven chapters of [Jamis Buck](https://github.com/jamis)’s incredible book: _**[The Ray Tracer Challenge](https://pragprog.com/book/jbtracer/the-ray-tracer-challenge)**_.

> Brace yourself for a fun challenge: build a photorealistic 3D renderer from scratch!
>
> It’s easier than you think. In just a couple of weeks, build a ray tracer that renders beautiful scenes with shadows, reflections, brilliant refraction effects, and subjects composed of various graphics primitives: spheres, cubes, cylinders, triangles, and more.

Chapter 11
    

Chapter 10
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