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https://github.com/javier-adrian/gol-gds

An iteration of John Conway's Game of Life
https://github.com/javier-adrian/gol-gds

cellular-automata cellular-automaton game-of-life game-of-life-godot game-of-life-simulator gdscript gdscript-lang gdscript-language godot godot-engine godot-game godot-game-engine godot4 godotengine tilemap tilemaps

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An iteration of John Conway's Game of Life

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# GOL-GDS

An iteration of [John Conway's Game of Life](https://en.wikipedia.org/wiki/Conway%27s_Game_of_Life) made in Godot and written in GDScript.

(Credits to [Afely](https://youtu.be/fJrLBhEkdTw?si=B80ZHNgxD1VsRUxw))

## Plans
- ~~Increment frame~~ (Done)
- ~~In-game editing~~ (Done)
- ~~Zoom in/out~~ (Done)
- ~~Panning~~ (Done)
- ~~Dynamic world size~~ (Issue does not exist after [commit 9428f25](https://github.com/javier-adrian/GOL-GDS/commit/9428f))
- Blueprints
- ~~Speed setting~~ (Done)
- ~~Decrement frame~~ (What was I thinking?)
- User Interface