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https://github.com/javier-adrian/voxel-gds

Yet another iteration of a voxel engine. It's in GDScript so it's cool.
https://github.com/javier-adrian/voxel-gds

gdscript gdscript-lang gdscript-language godot godot-engine godot-game godot-game-engine godot4 godotengine minecraft minecraft-clone voxel voxel-engine voxel-game voxel-terrain voxels

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Yet another iteration of a voxel engine. It's in GDScript so it's cool.

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# Voxel-GDS(cript)

A simple voxel engine written in GDScript. Heavily inspired by [xen-42's iteration of a voxel engine](https://youtu.be/TM3r2V4980k?si=ga7BAbaJkuvrWyqN).

![Voxel-GDS Preview](/preview.png)

## Current State
- Basic texture, terrain, and chunk generation
- A free fly camera as player (similar to Minecraft's spectator mode)
- Basic debug info
- Block placing and destroying

## Planned Features
- Chunk saving
- Wholly optimized chunk generation (frustrum culling, greedy meshing, etc.)
- Inventory system
- Noise-based terrain generation
- Additional block types
- Trees
- Enhanced debug info (WIP)
- Survival mode player
- Visible player character
- Multiplayer
- Cave generation
- Entities (neutral, hostile, and friendly)

## Credits
- [Faithful Resource Pack](https://faithfulpack.net)