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https://github.com/javier-adrian/voxel-gds
Yet another iteration of a voxel engine. It's in GDScript so it's cool.
https://github.com/javier-adrian/voxel-gds
gdscript gdscript-lang gdscript-language godot godot-engine godot-game godot-game-engine godot4 godotengine minecraft minecraft-clone voxel voxel-engine voxel-game voxel-terrain voxels
Last synced: 4 months ago
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Yet another iteration of a voxel engine. It's in GDScript so it's cool.
- Host: GitHub
- URL: https://github.com/javier-adrian/voxel-gds
- Owner: javier-adrian
- License: mit
- Created: 2024-01-01T16:33:16.000Z (about 1 year ago)
- Default Branch: main
- Last Pushed: 2024-05-25T15:44:53.000Z (9 months ago)
- Last Synced: 2024-09-29T04:59:47.727Z (4 months ago)
- Topics: gdscript, gdscript-lang, gdscript-language, godot, godot-engine, godot-game, godot-game-engine, godot4, godotengine, minecraft, minecraft-clone, voxel, voxel-engine, voxel-game, voxel-terrain, voxels
- Language: GDScript
- Homepage:
- Size: 2.24 MB
- Stars: 6
- Watchers: 4
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Voxel-GDS(cript)
A simple voxel engine written in GDScript. Heavily inspired by [xen-42's iteration of a voxel engine](https://youtu.be/TM3r2V4980k?si=ga7BAbaJkuvrWyqN).
![Voxel-GDS Preview](/preview.png)
## Current State
- Basic texture, terrain, and chunk generation
- A free fly camera as player (similar to Minecraft's spectator mode)
- Basic debug info
- Block placing and destroying## Planned Features
- Chunk saving
- Wholly optimized chunk generation (frustrum culling, greedy meshing, etc.)
- Inventory system
- Noise-based terrain generation
- Additional block types
- Trees
- Enhanced debug info (WIP)
- Survival mode player
- Visible player character
- Multiplayer
- Cave generation
- Entities (neutral, hostile, and friendly)## Credits
- [Faithful Resource Pack](https://faithfulpack.net)