https://github.com/javierbyte/depth-of-field
Depth of field with layered masks proof of concept.
https://github.com/javierbyte/depth-of-field
css
Last synced: 2 months ago
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Depth of field with layered masks proof of concept.
- Host: GitHub
- URL: https://github.com/javierbyte/depth-of-field
- Owner: javierbyte
- Created: 2024-04-09T01:19:39.000Z (about 1 year ago)
- Default Branch: main
- Last Pushed: 2024-07-21T16:24:29.000Z (11 months ago)
- Last Synced: 2025-03-28T08:35:39.416Z (3 months ago)
- Topics: css
- Language: TypeScript
- Homepage: https://depth-of-field.vercel.app
- Size: 21.6 MB
- Stars: 92
- Watchers: 2
- Forks: 5
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
Monorepo of experiments.
### Depth of field
[](https://depth-of-field.vercel.app/)
- [Code](https://github.com/javierbyte/depth-of-field/tree/main/apps/depth-of-field)
- Inspired by [Frosted Glass](https://frosted-glass.shud.in/) by [Shuding](https://twitter.com/shuding_).### Depth mask
[](https://depth-mask.vercel.app/)
- [Code](https://github.com/javierbyte/depth-of-field/tree/main/apps/depth-mask)
- Inpired by [this tweet](https://x.com/raunofreiberg/status/1787887279454683324) by [Rauno](https://x.com/raunofreiberg/) and building upon the Depth of field experiment and my previous experiment on [layers and pointclouds with CSS](https://javier.xyz/blog/css-pointcloud-experiment).