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https://github.com/javiersalcedopuyo/Unity3DShaders

Simple shaders for Unity3D that I created for games, for a challenge or following tutorials.
https://github.com/javiersalcedopuyo/Unity3DShaders

assets cg game-development rendering shaderlab shaders unity3d vfx

Last synced: 3 months ago
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Simple shaders for Unity3D that I created for games, for a challenge or following tutorials.

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# Unity3D Shaders

Simple shaders for Unity3D that I created for games, for a challenge or following tutorials.

For now:

Shaders:
- Parallax Occlusion
- Grass Displacement
- Basic Occlusion Outline
- Tube TV Screen
- Dissolving
- Hologram
- Ice
- Shockwave (+ C# script)
- Toon Cascade
- Toon Fire Tornado
- Water

Includes:
- RNGs
- Simple noise functions (to use noise without a texture)
- Fractal Brownian Motion functions.
- Voronoi cellular noises

#### Some examples
![N|Solid](https://img.itch.zone/aW1hZ2UvMjg2MDExLzI2NjMwNTYucG5n/347x500/6L7kRc.png)
![N|Solid](https://img.itch.zone/aW1hZ2UvMjg2MDExLzE5ODc0ODQuZ2lm/347x500/6uqowS.gif)
![N|Solid](https://img.itch.zone/aW1hZ2UvMjg2MDExLzE0NjE4NTYucG5n/original/zUHBFd.png)
![N|Solid](https://img.itch.zone/aW1hZ2UvMjg2MDExLzEzOTI0NDcucG5n/original/I3ouVg.png)
![N|Solid](https://img.itch.zone/aW1hZ2UvMjg2MDExLzEzOTI0NDYucG5n/original/ZFzu6r.png)