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https://github.com/jayanam/jmesh-tools
Blender 2.8/2.9 mesh and hard surface utilities addon
https://github.com/jayanam/jmesh-tools
Last synced: 26 days ago
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Blender 2.8/2.9 mesh and hard surface utilities addon
- Host: GitHub
- URL: https://github.com/jayanam/jmesh-tools
- Owner: jayanam
- License: gpl-3.0
- Created: 2020-01-26T15:38:12.000Z (almost 5 years ago)
- Default Branch: master
- Last Pushed: 2024-08-25T11:34:00.000Z (4 months ago)
- Last Synced: 2024-08-25T12:43:52.009Z (4 months ago)
- Language: Python
- Homepage:
- Size: 966 KB
- Stars: 523
- Watchers: 48
- Forks: 70
- Open Issues: 31
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- my-awesome - jayanam/jmesh-tools - 08 star:0.5k fork:0.1k Blender 2.8/2.9 mesh and hard surface utilities addon (Python)
README
# JMesh Tools
Blender 2.8 / 2.9 / 3.0 mesh and hard surface utilities addon (formerly Fast Carve).The addon is also available on the Blender market if you like to get special support and support the Blender devfund:
https://blendermarket.com/products/jmesh-tools## Getting Started documentation
http://jayanam.com/jmesh-tools-blender-addon-documentation/
## Installation:
* Download the zip file from github (Green button, Download zip)
* Open Blender >= 2.8x
* Go to Edit -> Preferences -> Click Install button and navigate to the zip file you downloaded
* JMesh Tools appears in the addon list -> Activate it (Checkbox)
* JMesh panel is now visible in the side bar (N key to open it)## New features:
### 1.2.8.2:
* Gizmo is centered for rectangle, when vertices are moved it is recalculated
### 1.2.8.1:
* Apply selected pending booleans
* Apply all pending booleans of a target### 1.2.5.0:
* Gizmo for Polyline primitive added
### 1.2.4.0:
* Gizmo added for primitives to move in X and Y direction
for Circle and Rectangle### 1.1.0.0
* Mirror for primitives added
### 1.0.0.4:
* Smaller Panels, buttons rearranged and renamed
* An object gets the target in Primitive mode when clicked on it
* Extrude meshes by using the up/down arrow keys
* Convert selected curves to meshes and fill the caps