https://github.com/jcash/defold-splitscreen
An example of doing stencil clipping for split screen cameras
https://github.com/jcash/defold-splitscreen
Last synced: over 1 year ago
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An example of doing stencil clipping for split screen cameras
- Host: GitHub
- URL: https://github.com/jcash/defold-splitscreen
- Owner: JCash
- Created: 2022-12-14T15:15:08.000Z (over 3 years ago)
- Default Branch: main
- Last Pushed: 2022-12-14T15:16:36.000Z (over 3 years ago)
- Last Synced: 2025-01-24T12:45:33.111Z (over 1 year ago)
- Language: Lua
- Size: 608 KB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Welcome to Defold
This project was created from the "desktop" project template. This means that the settings in ["game.project"](defold://open?path=/game.project) have been changed to be suitable for a desktop game:
- The screen size is set to 1280x720
- Projection is set to Fixed Fit
- macOS and Windows icons are set
- Mouse clicks are bound to action "touch"
- A simple script in a game object is set up to receive and react to input
[Build and run](defold://build) to see it in action. You can of course alter these settings to fit your needs.
Check out [the documentation pages](https://defold.com/learn) for examples, tutorials, manuals and API docs.
If you run into trouble, help is available in [our forum](https://forum.defold.com).
Happy Defolding!
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