https://github.com/jcash/modelviewer
https://github.com/jcash/modelviewer
Last synced: 9 months ago
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- Host: GitHub
- URL: https://github.com/jcash/modelviewer
- Owner: JCash
- Created: 2023-09-25T08:18:31.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2023-09-25T08:31:45.000Z (over 2 years ago)
- Last Synced: 2025-01-24T12:45:33.825Z (over 1 year ago)
- Language: Lua
- Size: 4.26 MB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Welcome to Defold
This project was created from the "basic 3D" project template.
The settings in ["game.project"](defold://open?path=/game.project) are mostly set to the default values. The render script is a modified version of the default render script with the addition that models are rendered in a separate pass before 2D components such as sprites and tilemaps. The physics type is set to 3D and not 2D.
The project contains a bootstrap ["main.collection"](defold://open?path=/main/main.collection) that includes a game object with a camera component and a game object with three different models.
Check out [the documentation pages](https://defold.com/learn) for examples, tutorials, manuals and API docs.
If you run into trouble, help is available in [our forum](https://forum.defold.com).
Happy Defolding!
## Credits
* Textures by Kenney (https://www.kenney.nl)