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https://github.com/jcmoyer/ts-shader
Transforms GLSL shader code into TypeScript classes
https://github.com/jcmoyer/ts-shader
glsl typescript webgl
Last synced: about 1 month ago
JSON representation
Transforms GLSL shader code into TypeScript classes
- Host: GitHub
- URL: https://github.com/jcmoyer/ts-shader
- Owner: jcmoyer
- License: apache-2.0
- Created: 2019-05-08T09:02:59.000Z (over 5 years ago)
- Default Branch: master
- Last Pushed: 2019-10-09T10:49:43.000Z (about 5 years ago)
- Last Synced: 2024-10-30T23:48:50.654Z (about 2 months ago)
- Topics: glsl, typescript, webgl
- Language: TypeScript
- Homepage:
- Size: 14.6 KB
- Stars: 1
- Watchers: 2
- Forks: 0
- Open Issues: 3
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Metadata Files:
- Readme: README.md
- License: LICENSE.txt
Awesome Lists containing this project
README
# ts-shader
ts-shader is an experimental code generator used in [deadrun](https://github.com/jcmoyer/LD44/). It transforms GLSL
shader code into a TypeScript class that automatically gets uniform and attribute locations.This is pre-pre-pre-pre-alpha quality software. Use at your own risk.
Limitations:
* Does not handle GLSL preprocessor macros.
* Very rigid output formatting (it is currently specialized for my use-case and only my use-case)