https://github.com/jcs090218/jcsnets
Specialize network framework for creating MMO games using Apache Mina and MySQL
https://github.com/jcs090218/jcsnets
apache fast framework mina networking server socket-programming
Last synced: about 1 month ago
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Specialize network framework for creating MMO games using Apache Mina and MySQL
- Host: GitHub
- URL: https://github.com/jcs090218/jcsnets
- Owner: jcs090218
- License: apache-2.0
- Created: 2017-05-27T09:50:32.000Z (almost 8 years ago)
- Default Branch: master
- Last Pushed: 2024-01-23T02:50:17.000Z (over 1 year ago)
- Last Synced: 2025-02-06T11:27:48.676Z (3 months ago)
- Topics: apache, fast, framework, mina, networking, server, socket-programming
- Language: Java
- Homepage:
- Size: 73.2 KB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE
Awesome Lists containing this project
README
[](https://opensource.org/licenses/Apache-2.0)
[](https://mina.apache.org/)
[](https://github.com/jcs090218/JCSNetS/releases/latest)# JCSNetS
[](https://travis-ci.com/jcs090218/JCSNetS)
JCSNetS is a network framework re-wrap Apache Mina framework to a
general MMO base framework.## Todo List
- [ ] Handle Little Endianness and Big Endianness.
- [ ] More support of the server type.
- [ ] TCP/UDP cannot communicate each other.
- [ ] When read packet add length to decode/encode standards.