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https://github.com/jcs090218/jcsnets

Specialize network framework for creating MMO games using Apache Mina and MySQL
https://github.com/jcs090218/jcsnets

apache fast framework mina networking server socket-programming

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Specialize network framework for creating MMO games using Apache Mina and MySQL

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[![License](https://img.shields.io/badge/License-Apache%202.0-green.svg)](https://opensource.org/licenses/Apache-2.0)
[![Mina](https://img.shields.io/badge/mina-2.0.9-blue.svg)](https://mina.apache.org/)
[![Release Tag](https://img.shields.io/github/tag/jcs090218/JCSNetS.svg?label=release)](https://github.com/jcs090218/JCSNetS/releases/latest)

# JCSNetS

[![Build Status](https://travis-ci.com/jcs090218/JCSNetS.svg?branch=master)](https://travis-ci.com/jcs090218/JCSNetS)

JCSNetS is a network framework re-wrap Apache Mina framework to a
general MMO base framework.

## Todo List

- [ ] Handle Little Endianness and Big Endianness.
- [ ] More support of the server type.
- [ ] TCP/UDP cannot communicate each other.
- [ ] When read packet add length to decode/encode standards.