https://github.com/jdsherbert/sherbert-engine
Custom game engine written in C++ and implementing various middleware.
https://github.com/jdsherbert/sherbert-engine
3d 3dgameengine assimp cpp cpp17 direct3d directx directx-11 directx11 fmod game-engine imgui lua lua-script physx
Last synced: 3 months ago
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Custom game engine written in C++ and implementing various middleware.
- Host: GitHub
- URL: https://github.com/jdsherbert/sherbert-engine
- Owner: JDSherbert
- License: mit
- Created: 2021-06-24T17:28:17.000Z (over 4 years ago)
- Default Branch: main
- Last Pushed: 2024-02-08T11:01:46.000Z (over 1 year ago)
- Last Synced: 2025-02-28T16:59:19.407Z (7 months ago)
- Topics: 3d, 3dgameengine, assimp, cpp, cpp17, direct3d, directx, directx-11, directx11, fmod, game-engine, imgui, lua, lua-script, physx
- Language: C++
- Homepage:
- Size: 269 MB
- Stars: 5
- Watchers: 1
- Forks: 3
- Open Issues: 17
-
Metadata Files:
- Readme: README.md
- License: LICENSE
- Code of conduct: CODE_OF_CONDUCT.md
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README
# Sherbert Engine
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-----------------------------------------------------------------------
## Overview
Small, lightweight engine written in C++.
Still under a lot of work so stay tuned!-----------------------------------------------------------------------
### Technologies
- Renderer: DirectX11
- Physics: Nvidia PhysX 4.0
- Audio: FMOD
- Scripting: Lua
- Assets: Assimp
- UI: Imgui
- Networking: TBC-----------------------------------------------------------------------
### Random Docs and stuff
- https://sol2.readthedocs.io/
- https://learn.microsoft.com/en-us/windows/win32/direct3d11/atoc-dx-graphics-direct3d-11
- https://github.com/ocornut/imgui
- https://assimp-docs.readthedocs.io/en/v5.3.0/