https://github.com/jdtsmith/speedrect
Quick key bindings and other tools for rectangle-mark-mode
https://github.com/jdtsmith/speedrect
Last synced: 10 months ago
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Quick key bindings and other tools for rectangle-mark-mode
- Host: GitHub
- URL: https://github.com/jdtsmith/speedrect
- Owner: jdtsmith
- License: gpl-3.0
- Created: 2023-03-07T15:51:14.000Z (almost 3 years ago)
- Default Branch: main
- Last Pushed: 2024-12-20T18:31:55.000Z (about 1 year ago)
- Last Synced: 2025-01-22T06:24:09.548Z (12 months ago)
- Language: Emacs Lisp
- Size: 143 KB
- Stars: 35
- Watchers: 2
- Forks: 4
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
- Changelog: NEWS.org
- License: LICENSE
Awesome Lists containing this project
README
# SpeedRect – fast powerful rectangles in Emacs
**Quick key bindings and other powerful rectangle tools for Emacs' `rectangle-mark-mode`.**
`SpeedRect` is a small Emacs package that automatically provides convenient "modal" single-key bindings and other tools while in `rectangle-mark-mode` (`C-x SPC`, or `C-M-mouse1` drag, by default).
## Features
- Single-key [bindings](#commands) for all the basic rectangle functions: open, insert string, kill, delete, clear, copy, yank.
- The rectangle remains selected after most commands, so you can easily _chain_ actions together (kill this column, yank it over there, send to calc, do some math, yank the results back, ...).
- Easily restore in a future session the last marked rectangle's position, which gets auto-saved.
- Many additional and powerful rectangle [commands](#commands) beyond those found on `C-x r *`.
- Change your mind and start a new rectangle from point without leaving `rectangle-mark-mode`.
- Column shift: slide the marked rectangle position left or right, 1 (hold shift) or 5 (meta-shift) columns at a time (or any number of columns, with a numerical prefix).
- Delete whitespace from the rectangle boundaries to left or right-align columns.
- Quickly enter numeric columns with custom formatting and starting value.
- Increment/decrement selected columns of numbers by any amount.
- Two-way interaction with `calc` (which can do _anything_):
- send row/column sums or tables of data into `calc`
- yank processed matrix data atop the current rectangle from `calc`'s stack.
- Quickly add [multiple cursors](https://github.com/magnars/multiple-cursors.el) on each line of the current rectangle, and return to your marked rectangle when it finishes.
- Flexibly wrap text within rectangles.
- A useful help page (`?`).
## Demo
Demo of speedrect's key features
## What's New
See the release [NEWS](NEWS.org).
## Installation
Install from ELPA, and arrange to `(require 'speedrect)`.
For users of `use-package`:
```elisp
(use-package speedrect
:demand t ; if you use use-package-always-defer=t
:config (speedrect-mode))
```
Or, with `use-package` and `straight`:
```elisp
(use-package speedrect
:straight (speedrect :type git :host github :repo "jdtsmith/speedrect")
:config (speedrect-mode))
```
## Usage
Start `rectangle-mark-mode` as usual (`C-x SPC`, by default). Hit `?` to summon a help buffer of available key bindings. By default most commands restart `rectangle-mark-mode`; `q` (or any other non-shortcut command) to exit. If you'd prefer speedrect commands not to continue in this way, set `speedrect-continue=nil`.
Note that as mentioned many commands can be modified with a prefix (e.g. `M-10 S-right` or `C-u k`).
## Details and tips
### What is a rectangle to Emacs?
A rectangle is just a _region_ (point and mark), _specially interpreted_, with a few extra pieces of information to allow the corners of the rectangle to go where point cannot (inside tabs, beyond the ends of lines, etc.). While marking rectangles, you can use `x` to cycle point among any of the rectangle's four corners. This can be very helpful to make changes on the appropriate side.
### Using Calc
>[!TIP]
> Use `calc`, it's super-powerful...
[`Calc`](https://www.gnu.org/software/emacs/manual/html_mono/calc.html) is an ancient and powerful calculator in emacs with many capabilities, including operating on [matrix data](https://www.gnu.org/software/emacs/manual/html_node/calc/Matrix-Tutorial.html). In addition to simple sums, `speedRect` offers powerful _two-way_ communication with `calc` for sending in and yanking out columns of numerical data:
1. It can send columns of numbers to calc as a _matrix_ (2D array of numbers). Once in `calc`, you can operate on those numbers using a wide array of operations. Many things "just work" on matrices (e.g. `1 +` will add one to all the numbers). Others can easily be mapped over matrix elements (e.g. try `v M Q` to map `sqrt` over all elements). You can combine columns, change their order, transpose matrices, add them, and _much_ more.
2. Once you have something you're happy with at the top of `calc`'s *stack* (which shows up at the bottom of the `*Calculator*` buffer, entry numbered `1:`), you can:
- hit `q` (or other window navigation) to return to your original buffer (where `rectangle-mark-mode` will still be active),
- adjust the position of your rectangle if needed (`S-left/right` and/or `x` is useful for this; a zero-width rectangle is fine), and
- hit `m` to yank the latest matrix from the `calc` stack into the buffer, replacing the marked rectangle.
You don't have to be in the same `rectangle-mark-mode` session you sent data from to yank a matrix from `calc`. As long as the height of your rectangle matches the number of matrix rows, it will just work (and even if not, you'll just get a warning). So you can start in one buffer, accumulate a matrix, manipulate it, switch to another buffer, and yank it there.
> [!NOTE]
> What you see is what you get in `calc`. The numbers shown in `calc` will be yanked _as they appear_ on the stack, except `speedrect` automatically omits brackets and expands any `...` vector shortening enabled. `v ,` will remove commas for a cleaner appearance. `v >` will right align numbers. `d f` will let you set the number of digits after the decimal. And _many_ more numerical formatting options.
### Filling text within rectangles
There are several ways to "fill" content within a rectangle:
1. `f`: if the marked rectangle is entirely blank, use the last killed rectangle's contents, filling to the width of the marked rectangle.
1. `f`: if the marked rectangle is _not_ blank, use _its_ contents, filling to the width of the rectangle.
1. `C-u f` or `M-N f` (where `N` is the number of chars wide): use the contents of either the last killed rectangle or the currently marked rectangle to fill to the specified width.
1. `F`: same as above, except use the currently copied text on the kill ring as the text to fill.
Option 1 `f` is very useful if you want to fill in two steps:
1. Mark a rectangular chunk of text and kill it (`k` or `C-u k`, to leave the space it occupies intact), and then
2. Mark out a blank region and fill the prior rectangle's text there.
Option 4. `F` is useful if you want to:
1. Quickly kill some text in a buffer the normal way, e.g. `C-w`, or even take from the system clipboard, then
2. Fill that text directly into a marked rectangle. The contents of the marked rectangle are always replaced (whether blank or not).
For Option 2 `f`, if you want to _reduce_ the width of an existing filled rectangle, use a prefix to specify it numerically.
>[!NOTE]
>When filling rectangle, the _height_ of the rectangle marked for filling is significant. It indicates to `speedrect` that the fill box can safely extend that far down without disturbing other rows of data. It's normal to mark the full range down to the next row. If more rows are needed, `speedrect` will add blank lines below to avoid disturbing subsequent rows of data.
## Commands
Current single keystroke bindings (available from `?`):
```
SpeedRect Rectangle Mark Mode Commands
============================================================================
Insertion:
[o] open open rectangle with tabs/spaces, shifting text right
[t] string replace rectangle with string
Killing:
[k] kill kill and save rectangle for yanking (keep space, with prefix)
[d] delete kill rectangle without saving
[SPC] del-ws delete all whitespace from left (right, with prefix)
[c] clear clear rectangle area by overwriting with spaces
[r] rest delete the rest of the columns, keeping the marked rectangle
Copy/Yank:
[w] copy copy rectangle for future rectangle yanking
[W] copy-text copy rectangle to kill ring as normal lines of text
[y] yank yank rectangle, inserting at point
Shift Rectangle (can use numeric prefixes):
[S-left] move the rectangle left
[S-right] move the rectangle right
[S-up] move the rectangle up
[S-down] move the rectangle down
[M-S-left] move the rectangle left 5 columns
[M-S-right] move the rectangle right 5 columns
[M-S-up] move the rectangle up 5 lines
[M-S-down] move the rectangle down 5 lines
Change Rectangle:
[x] corners move point around corners of the rectangle
[n] new start a new rectangle from this location
[l] last restore the last used rectangle, if possible
Numerical:
[N] numbers fill the rectangle with numeric range (prefix to set start)
[+/=] increment increment the first number (prefix to set increment)
[-] decrement decrement the first number (prefix to set decrement)
[#] grab grab the rectangle as a matrix in calc
[_] across sum across rows and grab result in calc as a vector
[:] down sum down the columns and grab result in calc
[m] yank-mat yank matrix from top of calc stack, overwriting selection
Etc:
[f] fill fill text within rectangle (prefix to prompt fill width)
[M] multiple-cursors add cursors at current column
[u] undo undo last edit (and restart)
[?] help view this Help buffer
[q] quit exit rectangle-mark-mode
```
## Related packages
- [phi-rectangle](https://github.com/zk-phi/phi-rectangle)
- [cua-rectangle-mark-mode](https://www.gnu.org/software/emacs/manual/html_node/emacs/CUA-Bindings.html)
## Thanks
Contributors of ideas from [this discussion](https://www.reddit.com/r/emacs/comments/11k9u73/a_tiny_modal_rectanglemarkmode/)