https://github.com/jef/2048-agent-based-solver
Monte Carlo Sim for 2048
https://github.com/jef/2048-agent-based-solver
Last synced: 10 months ago
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Monte Carlo Sim for 2048
- Host: GitHub
- URL: https://github.com/jef/2048-agent-based-solver
- Owner: jef
- License: mit
- Created: 2015-11-03T21:18:35.000Z (over 10 years ago)
- Default Branch: master
- Last Pushed: 2020-03-05T06:51:45.000Z (over 6 years ago)
- Last Synced: 2025-02-24T08:45:40.131Z (over 1 year ago)
- Language: JavaScript
- Homepage: https://jef.buzz/2048-Agent-Based-Solver/
- Size: 293 KB
- Stars: 0
- Watchers: 2
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE.txt
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README
2048: An Agent Based Solver
=======================
The popular web game 2048 (https://github.com/gabrielecirulli/2048)
(designed by Gabriele Cirulli) is a game in which a single player plays against the randomness of the game.
Task at hand
------------
Creating an AI that can play the game well enough to reliably win.
If the AI is winning then I will try to optimize it to get as high a score as possible.
Specific to the AI Agent
------------------------
It must select its move within one sixtieth of a second
(that is, it must make 60 moves a second or more). Since the game is random we will test the agent a
number of times to collect a set of scores. All agents capable of winning the game will be submitted
to a friendly inclass competition for highest score.