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https://github.com/jeffbryner/kinectasploit

mash up of osceleton, kinect, python and metasploit in a realtime 3d first-person shooter environment using blender.
https://github.com/jeffbryner/kinectasploit

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mash up of osceleton, kinect, python and metasploit in a realtime 3d first-person shooter environment using blender.

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# Kinectasploit
# 2011 Jeff Bryner

#Prerequisites:
# -a working kinect environment with skeleton tracking via open NITE
# -python 3.2
# -blender 2.57 (blender.org)
# -metasploit with xmlrpc and the database engine working
# -numpy
# -osceleton github.com/Sensebloom/osceleton
# -jack the realtime sound engine (jackaudio.org)
#

#credits:
# Carlos Limon
# aka youtube.com/user/carlosandlexi
# aka blenderartists.org cuervo1003 for the game environment (rooms, textures, etc)

# blenderartists.org member wayfarer_boy for the initial OSC, bone constraint idea and
# implementation.

# python-osc decoding
# Copyright (C) 2010 Ryan Coyner

#12/2011 updated to use metasploit's new rpc interface: msgpack over http
#and db_autopwn as a plugin since it's deprecated in the official msf