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https://github.com/jeffbryner/pygdlrsoundboard
David Lee Roth soundboard for kinect
https://github.com/jeffbryner/pygdlrsoundboard
Last synced: about 2 months ago
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David Lee Roth soundboard for kinect
- Host: GitHub
- URL: https://github.com/jeffbryner/pygdlrsoundboard
- Owner: jeffbryner
- Created: 2011-01-30T22:04:34.000Z (almost 14 years ago)
- Default Branch: master
- Last Pushed: 2011-01-30T22:05:00.000Z (almost 14 years ago)
- Last Synced: 2024-04-16T03:39:29.395Z (8 months ago)
- Language: Python
- Homepage:
- Size: 4.5 MB
- Stars: 3
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README
Awesome Lists containing this project
README
A David Lee Roth soundboard for kinect in python.
Don't ask why
Jeff Bryner 01/2011
[email protected]Dependencies? Hmm:
pygame
freenect
opengl
numpy
wave
alsaaudioIf you've got a kinect and a reasonable install of python you should be able to just
python pydlrsoundboard.py and off ya go.The UI has mouse support including scroll wheel for zooming in and out, right mouse for Z axis crazyness, left
mouse to yank the viewport around.Important keys:
ESC quit
keypad + Increase the threshold for drawing the back of the cloud (i.e. how much of the room to draw).
keypad - Decrease the same threshold
- Decrease the size of the points in the kinect pointcloud
+ (= reall) Increase the size of the points in the kinect pointcloud
1 Decrease the cloud sample size (helps with slow boxen)
2 Increate the clous sample size (showoff).
space Sets the viewing parameters back to default.