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https://github.com/jehadel/mandelbrotfractalexplo-shaders

Simple viz tool to explore Mandelbrot’s fractal - this version uses a shader (GLSL)
https://github.com/jehadel/mandelbrotfractalexplo-shaders

fractals glsl glsl-shader love2d love2d-framework lua mandelbrot mandelbrot-set mandelbrot-viewer shader

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Simple viz tool to explore Mandelbrot’s fractal - this version uses a shader (GLSL)

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# MandelbrotFractalExplo-Shaders
Simple viz tool to explore Mandelbrot’s fractal - this version use a shader (GLSL).

Shader usage leads to a trade-off : animation and controls are much smoother in this version, but limitation in GPU’s high precision floating point calculations forbids zooming in too deeply.
Exemple images (to compare with [this version without shader](https://github.com/Jehadel/MandelbrotFractalExplo)) :

![Capture 1 shows lack of precision](./src/Images/Capture1.png)

![Capture 2 shows more precision degration](./src/Images/Capture2.png)

![Capture 3 shows pixelisation](./src/Images/Capture3.png)

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## TO DO

Add colors