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https://github.com/jeremyko/asocklib

a simple, easy to use cross-platform c++ networking library for linux, os x, windows
https://github.com/jeremyko/asocklib

cross-platform domain-socket epoll iocp kqueue tcp udp winsock

Last synced: 16 days ago
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a simple, easy to use cross-platform c++ networking library for linux, os x, windows

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README

        

# ASockLib #

### What ###

A simple and easy cross-platform c++ socket server/client framework especially convenient for handling TCP fixed-length header and variable-length body. Of course, it also supports udp and domain socket.

- The framework calls the user-specified callback.
- For TCP, the total size of user data is passed to the framework via a callback, and the framework does TCP buffering automatically.
- No repeat send calls until all are sent. When send returns WSAEWOULDBLOCK / EWOULDBLOCK / EAGAIN, It will be added to the queue and sent later.
- linux, os x : tcp, udp, domain socket using epoll and kqueue.
- windows : tcp, udp using winsock.

dependency : [CumBuffer](https://github.com/jeremyko/CumBuffer).

### Usage ###

#### tcp echo server ####

```cpp
//See the sample folder for all examples.
//this is an inheritance usage.
//you can find composition usage and udp, domain socket example too.
```

```cpp
// msg_defines.h

// user specific data
typedef struct _ST_MY_CHAT_HEADER_
{
char msg_len[10+1];

} ST_MY_HEADER ;
#define CHAT_HEADER_SIZE sizeof(ST_MY_HEADER)
```

```cpp
// echo_server.cpp

#include
#include
#include

#include "ASock.hpp"
#include "../../msg_defines.h"

class EchoServer : public asock::ASock
{
public:
EchoServer(){this_instance_ = this; }
#if defined __APPLE__ || defined __linux__
static void sigint_handler(int signo);
#endif
private:
static EchoServer* this_instance_ ;
size_t OnCalculateDataLen(asock::Context* context_ptr);
bool OnRecvedCompleteData(asock::Context* context_ptr, char* data_ptr, size_t len ) ;
void OnClientConnected(asock::Context* context_ptr) ;
void OnClientDisconnected(asock::Context* context_ptr) ;
};

EchoServer* EchoServer::this_instance_ = nullptr;

size_t EchoServer::OnCalculateDataLen(asock::Context* context_ptr)
{
//---------------------------------------------------
//user specific :
//calculate your complete packet length here using buffer data.
//---------------------------------------------------
if(context_ptr->recv_buffer.GetCumulatedLen() < (int)CHAT_HEADER_SIZE ) {
return asock::MORE_TO_COME ; //more to come
}
ST_MY_HEADER header ;
context_ptr->recv_buffer.PeekData(CHAT_HEADER_SIZE, (char*)&header);
size_t supposed_total_len = std::atoi(header.msg_len) + CHAT_HEADER_SIZE;
assert(supposed_total_len<=context_ptr->recv_buffer.GetCapacity());
return supposed_total_len ;
}

bool EchoServer::OnRecvedCompleteData(asock::Context* context_ptr,
char* data_ptr, size_t len )
{
//user specific : - your whole data has arrived.
char packet[asock::DEFAULT_PACKET_SIZE];
memcpy(&packet, data_ptr + CHAT_HEADER_SIZE, len - CHAT_HEADER_SIZE);
packet[len - CHAT_HEADER_SIZE] = '\0';
std::cout << "recved [" << packet << "]\n";
// this is echo server
if(! SendData(context_ptr, data_ptr, len) ) {
std::cerr <<"["<< __func__ <<"-"<<__LINE__ <<"] error! "<< GetLastErrMsg() <<"\n";
return false;
}
return true;
}

void EchoServer::OnClientConnected(asock::Context* context_ptr)
{
std::cout << "client connected : socket fd ["<< context_ptr->socket <<"]\n";
}

void EchoServer::OnClientDisconnected(asock::Context* context_ptr)
{
std::cout << "client disconnected : socket fd ["<< context_ptr->socket <<"]\n";
}

#if defined __APPLE__ || defined __linux__
void EchoServer::sigint_handler(int signo)
{
sigset_t sigset, oldset;
sigfillset(&sigset);
if (sigprocmask(SIG_BLOCK, &sigset, &oldset) < 0) {
std::cerr <<"["<< __func__ <<"-"<<__LINE__ <<"] error! "<< strerror(errno) <<"\n";
}
std::cout << "Stop Server! \n";
this_instance_->StopServer();
}
#endif

int main(int argc, char* argv[])
{
#if defined __APPLE__ || defined __linux__
std::signal(SIGINT,EchoServer::sigint_handler);
#endif
//max client is 100000,
//max message length is approximately 1024 bytes...
EchoServer echoserver;
if(!echoserver.InitTcpServer("127.0.0.1", 9990, 1024 /*,default=100000*/)) {
std::cerr <<"["<< __func__ <<"-"<<__LINE__ <<"] error! "<< echoserver.GetLastErrMsg() <<"\n";
return 1;
}
std::cout << "server started" << "\n";
while( echoserver.IsServerRunning() ) {
std::this_thread::sleep_for(std::chrono::seconds(1));
}
std::cout << "server exit...\n";
return 0;
}

```

#### tcp echo client ####

```cpp
#include
#include
#include
#include
#include
#include "ASock.hpp"
#include "../../msg_defines.h"

class EchoClient : public asock::ASock
{
private:
size_t OnCalculateDataLen(asock::Context* context_ptr);
bool OnRecvedCompleteData(asock::Context* context_ptr,
char* data_ptr, size_t len);
void OnDisconnectedFromServer() ;
};

size_t EchoClient::OnCalculateDataLen(asock::Context* context_ptr)
{
//user specific : calculate your complete packet length
if( context_ptr->recv_buffer.GetCumulatedLen() < (int)CHAT_HEADER_SIZE ) {
return asock::MORE_TO_COME ; //more to come
}
ST_MY_HEADER header ;
context_ptr->recv_buffer.PeekData(CHAT_HEADER_SIZE, (char*)&header);
size_t supposed_total_len = std::atoi(header.msg_len) + CHAT_HEADER_SIZE;
assert(supposed_total_len<=context_ptr->recv_buffer.GetCapacity());
return supposed_total_len ;
}

bool EchoClient:: OnRecvedCompleteData(asock::Context* context_ptr,
char* data_ptr, size_t len)
{
//user specific : - your whole data has arrived.
char packet[asock::DEFAULT_PACKET_SIZE];
memcpy(&packet, data_ptr + CHAT_HEADER_SIZE, len - CHAT_HEADER_SIZE);
packet[len - CHAT_HEADER_SIZE] = '\0';
std::cout << "server response [" << packet << "]\n";
return true;
}

void EchoClient::OnDisconnectedFromServer()
{
std::cout << "* server disconnected ! \n";
exit(1);
}

int main(int argc, char* argv[])
{
EchoClient client;
//connect timeout is 10 secs.
//max message length is approximately 1024 bytes...
if(!client.InitTcpClient("127.0.0.1", 9990, 10, 1024 ) ) {
std::cerr <<"["<< __func__ <<"-"<<__LINE__
<<"] error! "<< client.GetLastErrMsg() <<"\n";
return 1;
}
std::string user_msg {""};
while( client.IsConnected() ) {
std::cin.clear();
getline(std::cin, user_msg);
int msg_len = user_msg.length();
if(msg_len>0) {
ST_MY_HEADER header;
snprintf(header.msg_len, sizeof(header.msg_len), "%d", (int)msg_len );
char* complete_packet_data = new char [1024] ;
memcpy(complete_packet_data, (char*)&header, sizeof(ST_MY_HEADER));
memcpy(complete_packet_data+sizeof(ST_MY_HEADER), user_msg.c_str(),user_msg.length() );
if(! client.SendToServer(complete_packet_data ,sizeof(ST_MY_HEADER)+ user_msg.length()) ) {
std::cerr <<"["<< __func__ <<"-"<<__LINE__ <<"] error! " << client.GetLastErrMsg() <<"\n";
delete [] complete_packet_data;
return 1;
}
delete [] complete_packet_data;
}
} //while
return 0;
}

```

#### compile ####

git clone https://github.com/jeremyko/ASockLib.git
cd ASockLib
git submodule init
git submodule update
mkdir build; cd build; cmake ..
make or msbuild(visual studio)