https://github.com/jesselawson/godot-zelda-movement-example
A 2D, Zelda-like movement example in Godot with C#.
https://github.com/jesselawson/godot-zelda-movement-example
Last synced: about 2 months ago
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A 2D, Zelda-like movement example in Godot with C#.
- Host: GitHub
- URL: https://github.com/jesselawson/godot-zelda-movement-example
- Owner: jesselawson
- License: gpl-3.0
- Created: 2018-08-01T18:54:16.000Z (almost 7 years ago)
- Default Branch: master
- Last Pushed: 2018-08-01T19:02:24.000Z (almost 7 years ago)
- Last Synced: 2025-02-05T22:36:57.383Z (4 months ago)
- Language: C#
- Size: 41 KB
- Stars: 1
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Godot C# 2D Zelda-like Movement Example
This is bite-sized example of how to implement Zelda-like 2D movement in Godot with C#.
For this to work, make sure you're using the Mono-version of Godot.
[Here's a tutorial](https://lawsonry.com/godot/1-1-install-godot-with-c-support-on-windows/) on how to install and configure Godot with C# support on Windows.
# Building
Clone the repository, and then open Godot. The C# solution should be recognized immediately.
Build the project.
Enjoy.
# Playing

Use the WASD keys (or arrow keys) to move around.
You can collide with the tree trunks, but not the tree leaves.