https://github.com/jesselawson/unreal-engine-code-migrator
A PowerShell script to migrate your Unreal Engine project's C++ code to some other project.
https://github.com/jesselawson/unreal-engine-code-migrator
Last synced: 9 months ago
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A PowerShell script to migrate your Unreal Engine project's C++ code to some other project.
- Host: GitHub
- URL: https://github.com/jesselawson/unreal-engine-code-migrator
- Owner: jesselawson
- License: mit
- Created: 2024-06-14T20:03:38.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2024-06-15T04:08:10.000Z (over 1 year ago)
- Last Synced: 2025-02-05T22:36:49.645Z (11 months ago)
- Language: PowerShell
- Size: 3.91 KB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- Funding: .github/FUNDING.yml
- License: LICENSE
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README
# Unreal Engine Code Migrator
A PowerShell script to migrate your Unreal Engine project's C++ code to some other project.
## How to use
Follow the directions in the script, `Migrate.ps1`.
**Be sure** to update the following variables in the script:
```powershell
$oldName = "Old"
$newName = "New"
```
For example, if you are migrating from a project where the default
player controller is `AJLG2PlayerController` to a project where
the default player controller should be `ANewProjPlayerController`,
you would configure the variables as follows:
```powershell
$oldName = "JLG2"
$newName = "NewProj"
```
## Report a problem
Please submit an issue to report any problems.
## Contributing
While this is a public mirror, contributions are welcome. Feel free to submit a pull request here.
This repository is a mirror from my private Gitea instance. Accepted PRs
will be merged and then this repo will be updated, and you will receive
appropriate attribution here in the README.
## Support
- [Buy me a coffee](https://buymeacoffee.com/jesselawson).