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https://github.com/jfhbrook/matanuska
A chill BASIC to shell to 💃
https://github.com/jfhbrook/matanuska
Last synced: 11 days ago
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A chill BASIC to shell to 💃
- Host: GitHub
- URL: https://github.com/jfhbrook/matanuska
- Owner: jfhbrook
- License: mpl-2.0
- Created: 2023-11-24T20:00:18.000Z (12 months ago)
- Default Branch: main
- Last Pushed: 2024-10-09T23:03:38.000Z (29 days ago)
- Last Synced: 2024-10-18T21:01:13.802Z (20 days ago)
- Language: TypeScript
- Size: 2.12 MB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 2
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Matanuska BASIC
Matanuska is a BASIC dialect designed for use as a shell. It asks what it
would've been like if the classic 80s BASIC was better able to rise to the
occasion when it came to disk features and/or competing with DOS.Matanuska is still in development, and needs a lot of work before it's ready
for regular use.## Install
There currently aren't any installable packages for Matanuska. If you would
like to try it today, follow the instructions for development.## Development
Matanuska BASIC uses `npm` for all of its tasks. Refer to `package.json`
for details.## ADRs
Architectural decisions are documented in [./adrs](./adrs). Notes on future
decisions I haven't made yet are in [./adrs/draft](./adrs/draft).## Current Status and Next Steps
The interpreter can run "hello world" in a REPL and evaluate simple
expressions. Now is time to add some basic features and button up a few
gaps.### Prioritized Backlog
- for/while/goto
- [ ] ADR for for/while/goto
- Logical operators
- [x] Support through the parser
- Complete Print syntax
- Print can take multiple arguments
- Print can also take a channel config
- Expanded list
- `list 10`
- `list 10-20`
- Functions
- [ ] ADR for functions (and maybe subroutines?)
- Local variables
- Closures
- Native functions
- Path navigation - cd, ls, etc
- `cd` is a builtin ("native function")
- `ls` and others are on the PATH, actually
- Date/Time/Duration/TZData types
- Core library
- Host support
- (Language support can come later)
- Shell commands
- Will need to research jobs in Bash
- Scanner and parser support for shell commands and "shell tokens"
- Compiler support for shell commands
- Host support for shell commands
- Runtime support for shell commands
- Support \j in prompt rendering
- (Pipes will come later)
- Shell variable export
- PS1/PS2 support
- `SET PS1` and `SET PS2`?
- also `HISTSIZE` and `HISTFILESIZE`
- Type-checking compiler
- Implement type analogues to operations
- Simulated stack in the compiler### Up Next
- citree vite/rollup plugin
- Get `npm run console` working again
- ts-node seems to depend on a commonjs build
- Setting `"type": "module"` in the package.json breaks commonjs completely
- `nodenext` module resolution requires that imports end in the file extension,
but vite/swc have no such requirement, and it's a bitter pill to swallow
- ts-node _completely_ depends on tsc to do builds - making it use swc
doesn't seem possible
- grabthar improvements
- swc cli build option
- automatically update package.json
- lint-staged and husky support
- `grabthar clean`
- Use [envinfo](https://www.npmjs.com/package/envinfo) in runtime fault output
- Assert module
- Wrap 'node:assert'
- Throw RuntimeFault
- Investigate [Node.js inspector](https://nodejs.org/en/learn/getting-started/debugging)
- Escaped newlines
- Arrays
- Including array literals - BASIC assigns each index one at a time, or
uses the `data` command
- Implement Acey Ducey
- `center$(n)`
- `rnd!` (random) function
- If/then/goto
- functions
- no-arguments print
- `end` command
- Hashes
- Date/time language support
- Exception language support
- Test harness
- `test` and `assert` commands
- Runtime "test mode" and entrypoint subcommand
- Reporter, possibly based off node-tap
- File I/O
- Research garbage collection
- TypeScript is obviously garbage collected
- But the architecture may hang onto references I don't want
- Tab-complete support in the REPL
- Starship support
- Stream/pipe support
- Break-in
- MSX BASIC uses the `stop` and `cont` commands to control break-in behavior
- Will need to intercept and handle ctrl-c from readline (ctrl-stop in
MSX BASIC)
- Symbol dump
- Profiling
- Line-based for users
- Opcode-based for me
- Performance tests
- Benchmarks
- Profile slow benchmarks
- Editor plugins
- Generated "exceedingly large" script tests### The Future
- String templates
- Module system
- Package manager
- Partial rewrite in Rust and/or C/C++
- Implement entry point in Rust or C/C++
- Rollup "release build"?
- Port to bun?
- Nice FFI
- Support for bundled executable
- Object support
- Vector/matrix support for 1D/2D integer/float arrays
- Assembler mini-language
- Stack trace tests robust against different node versions## Resources
- [Architecture Diagram on Google Drawings](https://docs.google.com/drawings/d/1RmTGs-GMPhkeLOoZW9sSs_WXXnlG2CRBoIJOK83_qkk/edit?usp=sharing)
- [Crafting Interpreters](https://craftinginterpreters.com/contents.html) by Robert Nystrom
- My implementations of lox:
- [A blog series on adding exception handling to clox](https://amillioncodemonkeys.com/2021/02/03/interpreter-exception-handling-implementation/)
- `Writing Interactive Compilers and Interpreters` by PJ Brown
- `Modern MSX BASIC Game Development` by Raul Portales
- [List of Java bytecode instructions](https://en.m.wikipedia.org/wiki/List_of_Java_bytecode_instructions)
- [Z80 Instruction Set (Complete)](https://ftp83plus.net/Tutorials/z80inset_fullA.htm)
- [OpenJDK Architecture](https://www.dcs.gla.ac.uk/~jsinger/pdfs/sicsa_openjdk/OpenJDKArchitecture.pdf)
- [cpython internals](https://devguide.python.org/internals/)
- [Python disassembler](https://docs.python.org/3/library/dis.html)
- [MSX2 Technical Handbook](https://github.com/Konamiman/MSX2-Technical-Handbook/blob/master/md/Chapter2.md/)
- [MSX-BASIC Instructions - MSX Wiki](https://www.msx.org/wiki/Category:MSX-BASIC_Instructions)
- [An Introduction to Programming BBC BASIC](https://www.bbcbasic.co.uk/bbcwin/tutorial/index.html)
- [BBC BASIC Reference Manual](http://www.riscos.com/support/developers/bbcbasic/index.html)
- [GW-BASIC User's Guide](http://www.antonis.de/qbebooks/gwbasman/)
- [BASIC Computer Games Microcomputer Edition](https://annarchive.com/files/Basic_Computer_Games_Microcomputer_Edition.pdf)