https://github.com/jiaozi158/unityssgiurp
Screen Space Global Illumination for Unity URP (Universal Render Pipeline).
https://github.com/jiaozi158/unityssgiurp
ssgi unity universal-render-pipeline urp
Last synced: about 1 year ago
JSON representation
Screen Space Global Illumination for Unity URP (Universal Render Pipeline).
- Host: GitHub
- URL: https://github.com/jiaozi158/unityssgiurp
- Owner: jiaozi158
- License: mit
- Created: 2024-07-11T18:51:32.000Z (almost 2 years ago)
- Default Branch: main
- Last Pushed: 2024-11-22T20:30:53.000Z (over 1 year ago)
- Last Synced: 2025-03-30T20:33:41.350Z (about 1 year ago)
- Topics: ssgi, unity, universal-render-pipeline, urp
- Language: C#
- Homepage:
- Size: 8.01 MB
- Stars: 246
- Watchers: 8
- Forks: 22
- Open Issues: 9
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE.md
Awesome Lists containing this project
README
UnitySSGIURP
=============
Screen Space Global Illumination for Unity URP (Universal Render Pipeline).
**Please read the Documentation and Requirements before using this repository.**
Screenshots
------------
**Relaxing Corner**
Available in the samples page:


Installation
------------
- Please refer to [Unity's documentation page](https://docs.unity3d.com/Manual/upm-ui-giturl.html).
- Open the **Package Manager** and select **Add package from git URL** from the add menu.
- Enter **https://github.com/jiaozi158/UnitySSGIURP.git** to install this package.
- If Unity could not find **git**, consider installing it [here](https://git-scm.com/downloads).
- Add the **Screen Space Global Illuminaton** renderer feature into the active URP renderer.
- Add the **Lighting/Screen Space Global Illuminaton (URP)** override to the scene's Volume.
Documentation
------------
- [In Progress](./Documentation~/Documentation.md)
Requirements
------------
- Unity 2022.3.35f1 (URP 14) or above.
- Motion vectors in older URP versions (ex. Unity 2022.3.0f1) may cause severe ghosting. Please upgrade to the latest patch version (ex. "37f1").
- Shader model 3.5 or above (at leaset OpenGL ES 3.0 or equivalent)
- [Extra steps](https://github.com/jiaozi158/UnitySSPathTracingURP/blob/main/Documentation/ForwardPathSupport.md#opengl-platforms-extra-setup) are needed for OpenGL APIs.
Reminders
------------
- This is an initial release and some unresolved issues are expected due to lack of time for testing.
- Please open an issue if anything went wrong.
- Orthographic projection and VR support will be added in the future release.
License
------------
MIT
