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https://github.com/jiaozi158/unityvolumetriccloudsurp

Volumetric Clouds for Unity URP (Universal Render Pipeline).
https://github.com/jiaozi158/unityvolumetriccloudsurp

unity universal-render-pipeline urp

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Volumetric Clouds for Unity URP (Universal Render Pipeline).

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UnityVolumetricCloudsURP
=============

Volumetric Clouds for Unity URP (Universal Render Pipeline). The rendering is ported from HDRP.

**Please read the Documentation and Requirements before using this repository.**

Screenshots
------------
**Sample Scene**

Global Volumetric Clouds:

![GlobalVolumetricClouds](./Documentation/Images/Showcases/GlobalClouds.jpg)

**Not Included**

Local Volumetric Clouds:

![LocalVolumetricClouds1](./Documentation/Images/Showcases/LocalClouds1.jpg)

![LocalVolumetricClouds2](./Documentation/Images/Showcases/LocalClouds2.jpg)

[Physically Based Sky](https://github.com/jiaozi158/UnityPhysicallyBasedSkyURP):

![PhysicallyBasedSkyURP](./Documentation/Images/Showcases/PhysicallyBasedSky.jpg)

Documentation
------------
- [How to setup](./Documentation/Setup.md)

Requirements
------------
- Unity 2022.2 and URP 14 or above.
- Shader model 3.5 or above (at leaset OpenGL ES 3.0 or equivalent)

Reminders
------------
- Some settings are still WIP, such as **Custom Cloud Map** overrides.
- Orthographic camera is not supported.
- To render volumetric clouds shadows, it will override the cookie in the main directional light.

License
------------
MIT
![MIT License](http://img.shields.io/badge/license-MIT-blue.svg?style=flat)

Details
------------
Please refer to [HDRP Volumetric Clouds Documentation](https://docs.unity3d.com/Packages/[email protected]/manual/Override-Volumetric-Clouds.html#properties).