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https://github.com/jimver/fracto

Real time fractal renderer using ray marching
https://github.com/jimver/fracto

fractal fractals godot ray-marching raymarching

Last synced: 21 days ago
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Real time fractal renderer using ray marching

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README

        

# Fracto

This is a real time ray marching renderer that renders fractals in 3D. Currently the Mandelbulb and Mandelbox fractals are implemented.

## Build

Download and unzip this repository. Then download [Godot](https://godotengine.org/download) Game Engine. Open the project via Godot and run it.

## Controls
Use WASD to move around, Q and E to control elevation and the mouse to point the camera. Use the scroll wheel of the mouse to zoom in/out.

## Screenshots
![Mandelbulb](images/mandelbulb.png?raw=true "Mandelbulb")

![Mandelbulb-2](images/mandelbulb-2.png?raw=true "Mandelbulb 2")

![Mandelbox](images/mandelbox.png?raw=true "Mandelbox")

![Mandelbox-2](images/mandelbox-2.png?raw=true "Mandelbox 2")