https://github.com/jlchntoz/vrctzhologram
A hologram earth gimmick asset for VRChat SDK3 worlds which shows everyone's timezone, approximate location and their local time.
https://github.com/jlchntoz/vrctzhologram
udon udonsharp vrchat vrchat-sdk3 vrchat-udon vrchat-worlds
Last synced: 2 months ago
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A hologram earth gimmick asset for VRChat SDK3 worlds which shows everyone's timezone, approximate location and their local time.
- Host: GitHub
- URL: https://github.com/jlchntoz/vrctzhologram
- Owner: JLChnToZ
- License: mit
- Created: 2021-05-28T14:29:24.000Z (almost 4 years ago)
- Default Branch: master
- Last Pushed: 2024-09-23T17:12:32.000Z (8 months ago)
- Last Synced: 2025-03-16T00:33:30.814Z (2 months ago)
- Topics: udon, udonsharp, vrchat, vrchat-sdk3, vrchat-udon, vrchat-worlds
- Language: C#
- Homepage: https://xtl.booth.pm/items/3148154
- Size: 2.68 MB
- Stars: 27
- Watchers: 2
- Forks: 2
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Timezone Sync Hologram

This is a gimmick asset for VRChat worlds which shows everyone's timezones, approximate location based on the timezone and their local time in the same world instance on a hologram earth, it is powered by UdonSharp. Have a remind that this asset is only tested for desktop clients, even logic that targeted to Quest clients are coded, there is no guarantee works perfectly to Quest users.Here is a proof-of-concept world that included this asset, you may want to have a look:
https://vrchat.com/home/launch?worldId=wrld_1a393439-6912-4ba2-b901-53026db07274Unfortunately the clock asset in the world above are restricted by its license and cannot be included with this asset package.
You can support this asset in Booth: https://xtl.booth.pm/items/3148154
## Getting Started
Since Version 1.3.1 we have migrated to distribute this gimmick via VRChat Creator Companion (VCC).
1. Ensure you have installed VRChat Creator Companion, if not, [download here](https://vrchat.com/download/vcc).
2. Go to [my package listings landing page](https://xtlcdn.github.io/vpm/), click "Add to VCC" button under the banner and follow instructions.
3. You can then go to "Manage Project" of your own world project, click on the "+" button to add the player component.
4. Enjoy!## License
The code are licensed by [MIT License](LICENSE). The included [hologram shader](https://github.com/andydbc/HologramShader) and related inspector are made by Andy Duboc, licensed under [MIT License](https://github.com/andydbc/HologramShader/blob/master/LICENSE). Timezone region data are from [Timezone Boundary Builder](https://github.com/evansiroky/timezone-boundary-builder/), licensed under [Open Data Commons Open Database License (ODbL)](http://opendatacommons.org/licenses/odbl/). Cross-platform mapping data are from [TimeZoneConverter](https://github.com/mattjohnsonpint/TimeZoneConverter), licensed under [MIT License](https://github.com/mattjohnsonpint/TimeZoneConverter/blob/main/LICENSE.txt).It is not required to credit me when you used this asset, but I will be happy if you did it.