https://github.com/jmcph4/bloqel
Simple voxel engine
https://github.com/jmcph4/bloqel
doxygen engine game-engine rendering visualization voxel
Last synced: over 1 year ago
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Simple voxel engine
- Host: GitHub
- URL: https://github.com/jmcph4/bloqel
- Owner: jmcph4
- License: mit
- Created: 2017-06-30T15:11:43.000Z (about 9 years ago)
- Default Branch: master
- Last Pushed: 2017-07-01T00:59:13.000Z (about 9 years ago)
- Last Synced: 2025-02-16T00:44:34.978Z (over 1 year ago)
- Topics: doxygen, engine, game-engine, rendering, visualization, voxel
- Language: C++
- Size: 31.3 KB
- Stars: 0
- Watchers: 3
- Forks: 0
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE
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README
# Bloqel #
---
Bloqel (pronounced "blockle") is a simple voxel engine. Bloqel is written in C++17 and is designed to abstract away voxel-based details, allowing for better modularity and separation of concerns.
## Building ##
Building is relatively simple:
git clone https://github.com/jmcph4/bloqel.git
cd bloqel
make
make docs # if you would like Doxygen documentation
This will produce a dynamically-linked library in `build/` called `libbloqel.so`. Windows build instructions coming soon.
## Contributing ##
Contribution instructions coming soon.