https://github.com/jmschrack/three-locomotion
https://github.com/jmschrack/three-locomotion
Last synced: 4 months ago
JSON representation
- Host: GitHub
- URL: https://github.com/jmschrack/three-locomotion
- Owner: jmschrack
- License: mpl-2.0
- Created: 2024-02-20T14:17:32.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2024-02-20T14:49:47.000Z (over 1 year ago)
- Last Synced: 2025-02-01T12:23:20.545Z (5 months ago)
- Language: JavaScript
- Size: 84 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# three-locomotion
This is nowhere near done yet. This is just a conglomeration of tools I started making to work with Mixamo models and animations in ThreeJS.
- Just make it work (dead code, hardcoded, ) **<- You are currently here**
- Refactor (make it extensible and re-usable)
- Clean it up (bring the code up to standards, publish libraries)In large part, this is a port of https://github.com/runevision/LocomotionSystem to ThreeJS.
## The goal:
- upload multiple GLTF files with animations
- export a single GLTF file with all animations embedded
- analyze moving animation's walk cycle to determine native speed (and locomotion data)
- Make a standalone library of Runevision's Locomotion system for use with ThreeJS