https://github.com/joakin/elm-flee
A small game built for the Elm gamejam 4
https://github.com/joakin/elm-flee
Last synced: about 1 year ago
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A small game built for the Elm gamejam 4
- Host: GitHub
- URL: https://github.com/joakin/elm-flee
- Owner: joakin
- Created: 2020-05-13T16:59:03.000Z (about 6 years ago)
- Default Branch: master
- Last Pushed: 2022-10-27T09:26:50.000Z (over 3 years ago)
- Last Synced: 2025-02-18T19:53:49.446Z (over 1 year ago)
- Language: Elm
- Homepage: https://joakin.itch.io/flee
- Size: 26.5 MB
- Stars: 1
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Flee
A small game made for the Elm Game Jam 4. You can play it here: https://joakin.itch.io/flee
The code is gamejam quality, please don't judge me.
## Inspiration
- Keep guardian angel between you and the agent
- (!) This one was the more chaotic and dynamic, it was very interesting.
Specially with many people, because you were both the prey and some one
else's attacker/guardian
- Be between the guardian angel and the agent
- This one had a bunch of activity but people ended up lining up in a line,
could be interesting
- Make an equilateral triangle between the angel and the agent
- This one was fairly calm and not-rushed at all
## Other thoughts about gameplay
- Collecting things while being chased / chasing / protecting
- For points / unlocking the exit
- For power-ups/downs for your activity
- Timer of sorts, either time, or stamina, hunger, energy, something to make the
game more dynamic
- Switching roles between prey/attacker/guardian
- Adding more preys/attackers/guardians