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https://github.com/joeyparrish/pokeheim
Pokeheim - A Valheim mod about catching 'em all
https://github.com/joeyparrish/pokeheim
pokemon valheim valheim-mod
Last synced: about 1 month ago
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Pokeheim - A Valheim mod about catching 'em all
- Host: GitHub
- URL: https://github.com/joeyparrish/pokeheim
- Owner: joeyparrish
- License: gpl-3.0
- Created: 2022-06-09T02:41:56.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2022-07-24T03:40:43.000Z (over 2 years ago)
- Last Synced: 2024-04-15T22:12:21.782Z (7 months ago)
- Topics: pokemon, valheim, valheim-mod
- Language: C#
- Homepage:
- Size: 24.9 MB
- Stars: 2
- Watchers: 1
- Forks: 0
- Open Issues: 7
-
Metadata Files:
- Readme: README.md
- License: LICENSE.md
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README
![Pokéheim Logo](https://github.com/joeyparrish/pokeheim/raw/main/Pokeheim/Assets/Logo.png)
:warning: We recommend playing Pokéheim with a fresh character and world! :warning:Played before? See [changes in v2](https://github.com/joeyparrish/pokeheim/#v2-changes).
# Pokéheim - A Valheim Mod by Joey Parrish
Source: https://github.com/joeyparrish/pokeheim
> Long ago, the Allfather Odin created the monsters. No one knows why he did
> this. Some say he was probably drunk. Others say he was **surely** drunk.
> In any case, he eventually crammed them all onto a weird, flat planet and
> lost the keys.
>
> For centuries, he actually forgot all about this planet. The monsters
> enjoyed their world, free from the gods.
>
> When Odin finally remembered the whole monster thing, he decided that
> something had to be done to catch 'em... all of 'em. But Odin's always been
> more of an "idea man", so he sent Professor Raven to kidnap you and make
> **you** do it.
>
> He says you "gotta"...
>
> **_WELCOME TO POKEHEIM!_**## About Pokéheim
Pokéheim is a completely different experience than Valheim. You don't build
houses, you don't progress through technological stages, and your weapons and
armor don't matter. You build Pokéballs from rocks and use them to capture
monsters. Your monsters will then fight other monsters for you, until you've
amassed an army big enough to take on the bosses.**_We recommend starting with a fresh character and world._** If you don't,
please make a backup of anything you care about. It will probably be fine, but
better safe than sorry.### Preview Videos
We recommend trying the mod and letting yourself be pleasently surprised. If
you need to be enticed, though, please check out these preview videos:- Main Menu Preview: https://www.youtube.com/watch?v=OZ70PIKUCQc
- Early Gameplay Preview: https://www.youtube.com/watch?v=NodOlfTvtKU
- Play-through by YouTuber "itsSpicy": https://www.youtube.com/watch?v=CMBfmaKfHw4
- Play-through by YouTuber "Shieda": https://www.youtube.com/watch?v=4Eygu8owr5s
- V2 Teaser: https://www.youtube.com/watch?v=8_JwRSPphDg### V2 Changes
- Numerous multiplayer sync issues fixed, including "return" button, cloned monsters, missing sounds, missing balls, and bogus messages
- Fixed various issues with Odin in the multiplayer ending, including an infinite "Odin loop"
- Monster AI will now prioritize attacking enemies over following you
- Pokeballs are now more accurate
- Increased zoom out distance while riding
- While riding Moder, she can now be commanded to both walk and fly
- Saddled monsters wait for commands instead of acting on their own
- Fixed attacking while riding
- Replaced "level" system (1-star, 2-star) with "shiny" monsters
- Fixed vanishing saddles when calling monsters to return
- Fixed getting stuck riding a deathsquito when it faints
- Useless (for Pokeheim) items are now suppressed in pickables, drops and dungeons
- You can change clothes with a "style" button in the inventory, without visiting the Wardrobe
- Fainted skeletons no longer count against spawners
- Wardrobe now respects DLC restrictions
- Improved styling on Giovanni's Persian### Dependencies
- [MountUp](https://www.nexusmods.com/valheim/mods/1091), v3.2.9 - We borrow
the generic saddle prefab from this mod, and disable the rest. We have
our own mounting, saddle placement, and riding system in Pokéheim.
- [Jötunn](https://valheim-modding.github.io/Jotunn/), v2.7.2+ - The framework
on which Pokéheim is built.
- [BepInEx](https://valheim.thunderstore.io/package/denikson/BepInExPack_Valheim/),
v5.4+ - The framework on which Jötunn is built.### Compatibility
- Any mod adding monsters to Valheim should work just fine with Pokéheim.
Pokéheim discovers all monster at runtime. New monsters will be capturable,
will be listed in the Pokédex, and will count toward completion of the game,
but will not be rideable.- Any mod adding armor to Valheim should also work with Pokéheim. Pokéheim
discovers all armor at runtime. New armor will show up in the style dialog
and in the wardrobe. Might we recommend [CustomWigs](https://www.nexusmods.com/valheim/mods/1236)?- Any mod that adds new resources or recipes to Valheim will be non-functional
with Pokéheim, but Pokéheim is unlikely to be harmed by it.- Pokéheim is **NOT** compatible with [AllTameable](https://www.nexusmods.com/valheim/mods/478).
Pokéheim has its own way of making monsters Tameable (by capturing them), so
you should not use it with AllTameable.- The [Pacifist](https://www.nexusmods.com/valheim/mods/1479) mod interferes
with the "fainting" system in Pokéheim by disabling Ragdolls.### Multiplayer
The server and all players must be using the mod, and everyone must use the
same version of the mod.## Installation
Just use your favorite mod manager and search for Pokeheim. If you have never
installed a mod before, please check out
[docs/Install.md](https://github.com/joeyparrish/pokeheim/blob/main/docs/Install.md)
or this [video by YouTuber "donutsorelse"](https://www.youtube.com/watch?v=7AVNrFWVE_Q).## Translate
Help translate Pokéheim into your language!
See [docs/Translate.md](https://github.com/joeyparrish/pokeheim/blob/main/docs/Translate.md)
## Building from source
See [docs/Building.md](https://github.com/joeyparrish/pokeheim/blob/main/docs/Building.md)
## Credits
Pokéheim was created by [Joey Parrish](https://joeyparrish.github.io/).
All contributors and many others deserving thanks are listed in
[Pokeheim/Credits.cs](https://github.com/joeyparrish/pokeheim/blob/main/Pokeheim/Credits.cs)The authors and contributors of Pokéheim have no affiliation with the Pokémon
Company or Niantic. This is both a parody and tribute.### Jötunn
Pokéheim is made possible by
[Jötunn: The Valheim Library](https://valheim-modding.github.io/Jotunn/).
Many thanks to the authors of Jötunn for their wonderful library and their
support on Discord!### Icons
[Pokédex icon](https://github.com/joeyparrish/pokeheim/blob/main/Pokeheim/Assets/Pokedex%20icon.png),
[Sort icon](https://github.com/joeyparrish/pokeheim/blob/main/Pokeheim/Assets/Sort%20icon.png),
and
[Ball icon](https://github.com/joeyparrish/pokeheim/blob/main/Pokeheim/Assets/Inhabited-overlay.png)
made by
[Roundicons Freebies](https://www.flaticon.com/authors/roundicons-freebies)
from [FlatIcon](https://www.flaticon.com/)[Style icon](https://github.com/joeyparrish/pokeheim/blob/main/Pokeheim/Assets/Style%20icon.png)
made by
[Freepik](https://www.flaticon.com/authors/freepik)
from [FlatIcon](https://www.flaticon.com/)### "Borrowed" Translations
Translations of things like "Pokédex" and "Pokéball" were extracted from the
[Pokémon Go](https://pokemongolive.com/)
[APK](https://www.apkmirror.com/apk/niantic-inc/pokemon-go/).### Music
Custom music for Pokéheim was arranged by
[Joey Parrish](https://joeyparrish.github.io/), to parody the work of
[Jarlestam](https://www.patrikjarlestam.se/),
[Masuda](https://en.wikipedia.org/wiki/Junichi_Masuda),
[Siegler, and Loeffler](https://en.wikipedia.org/wiki/Pok%C3%A9mon_Theme).The music was scored in
[Musescore 3.6](https://musescore.org/en/download)
and rendered using the
[Aegean Symphonic Orchestra Soundfont](https://sites.google.com/view/hed-sounds/aegean-symphonic-orchestra).Special thanks to [TheSlowPianist](https://www.patreon.com/theslowpianist/)
for [their arrangement of the Valheim menu music](https://youtu.be/7bJopufs-80),
which informed the Pokéheim theme.