https://github.com/johannesbuchner/intersection
Ray tracing / Line intersection formulas for various 2d and 3d objects
https://github.com/johannesbuchner/intersection
line-intersection math ray-tracing sphere
Last synced: 3 months ago
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Ray tracing / Line intersection formulas for various 2d and 3d objects
- Host: GitHub
- URL: https://github.com/johannesbuchner/intersection
- Owner: JohannesBuchner
- License: mit
- Created: 2016-02-08T03:10:49.000Z (over 9 years ago)
- Default Branch: master
- Last Pushed: 2016-02-08T14:04:11.000Z (over 9 years ago)
- Last Synced: 2024-04-16T07:05:48.257Z (over 1 year ago)
- Topics: line-intersection, math, ray-tracing, sphere
- Language: Python
- Size: 814 KB
- Stars: 13
- Watchers: 3
- Forks: 2
- Open Issues: 0
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Metadata Files:
- Readme: README.rst
- License: LICENSE
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README
Line-Intersection formulae
============================Ray Tracing / Line intersection formulas between lines and various 2d and 3d objects
are automatically derived using the computer-algebra system sympy.See the collection here:
https://johannesbuchner.github.io/intersection/Send me a push request or email if you would like something added!