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https://github.com/johannesdeml/enetunitymobile
Using ENet-CSharp for a multiplayer setup with a Unity Client and .Net Core Server environment
https://github.com/johannesdeml/enetunitymobile
client enet hacktoberfest multiplayer server udp unity
Last synced: 10 days ago
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Using ENet-CSharp for a multiplayer setup with a Unity Client and .Net Core Server environment
- Host: GitHub
- URL: https://github.com/johannesdeml/enetunitymobile
- Owner: JohannesDeml
- License: mit
- Created: 2020-10-19T15:37:49.000Z (about 4 years ago)
- Default Branch: master
- Last Pushed: 2022-10-12T16:46:14.000Z (about 2 years ago)
- Last Synced: 2024-10-11T10:36:51.291Z (26 days ago)
- Topics: client, enet, hacktoberfest, multiplayer, server, udp, unity
- Language: C#
- Homepage:
- Size: 2.27 MB
- Stars: 47
- Watchers: 4
- Forks: 12
- Open Issues: 1