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https://github.com/johnthecoolingfan/plutoniumenergy

Plutonium Energy mod for Factorio
https://github.com/johnthecoolingfan/plutoniumenergy

atomics-mod energy-generation factorio lua mod mox-reactor plutonium plutonium-energy uranium

Last synced: about 15 hours ago
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Plutonium Energy mod for Factorio

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README

        

# Plutonium Energy

## Description

This mod adds new nuclear material - Plutonium (238 and 239 isotopes). You can get it by using an advanced reprocessing process for Uranium nuclear fuel.
![Advanced Nuclear fuel reprocessing](.img/Advanced%20Nuclear%20fuel%20Reprocessing.png)
With the new material, you can make Plutonium-based nuclear fuel for the regular reactor or MOX fuel, which is a mix of Uranium and Plutonium. the MOX reactor is smaller and has a lower energy output alone, but has an increased neighbour bonus.
![Plutonium Energy generation](.img/Plutonium%20Energy%20generation.png)
If you want to produce a lot of Plutonium, you will need to use Nuclear Breeding. It's a way to generate more Plutonium by burning a cell in a special Breeder reactor.
![Nuclear breeding](.img/Nuclear%20Breeding.png)
And with energy generation part comes along destructive part. This mod also adds plutonium ammo - cannon shells, machine gun / pistol ammo, plutonium atomic bomb, which speaking with numbers is around 1.4 times more powerful than uranium one.
And as an explosive cherry on top - the Plutonium Atomic bomb is an Artillery Shell with a very powerful explosion
![Plutonium Artillery shell explosion](.img/Plutonium%20nuke.mp4)

#### Available languages:

The localization has been migrated to Crowdin: https://crowdin.com/project/factorio-mods-localization

More info can be found here: https://github.com/dima74/factorio-mods-localization?tab=readme-ov-file#how-to-translate-using-crowdin

The localization is usually synced into the git tree on saturdays, 4:30 AM UTC. An update would be released regularly to add the new localization.

#### Mod compatibility

I didn't do much of specialised compatibility with other mods unless specified (here or in optional dependencies).

* Krastorio 2 compatibility mod by Midnighttigger: https://mods.factorio.com/mod/plutoniumenergy-krastorio2
* Anotehr Krastorio 2 compatibility mod by peikk0: https://mods.factorio.com/mod/plutonium-energy-k2-bz-compat
* Adjusted recipes for IR3
* Specialized compatibility with Schall's Radioactive Waste
* Fixes to work with Bob's Metals, Chemicals and Intermediates

#### Join my [Discord server](https://discord.gg/rqkaeYJhzS) to get latest news about my mods and just to talk with each other. It's mainly Russian, but everyone is welcome.
[![Discord server](https://discordapp.com/api/guilds/370167294439063564/widget.png?style=banner2)](https://discord.gg/KPnETvMDYk)

#### Other mods about nuclear energy:

* [Realistic Reactors](https://mods.factorio.com/mod/RealisticReactors) - Impressing mod that makes reactors more complicated and realistic. Has support for other mods, partially Plutonium Energy. Full support from PE side is planned.
* [RITEG](https://mods.factorio.com/mod/RITEG) - Good mod that adds [RITEGs](https://en.wikipedia.org/wiki/Radioisotope_thermoelectric_generator)
* [Realistic Reactor Glow](https://mods.factorio.com/mod/RealisticReactorGlow) - Changes reactor's glow from green to more realistic cyan (Similar to how MOX reactor glows)

Other mods made by me:

* [Random Factorio Things](https://mods.factorio.com/mods/John_TheCF/RandomFactorioThings)
* [No Artillery Map Reveal](https://mods.factorio.com/mods/John_TheCF/NoArtilleryMapReveal)
* [Placeable-off-grid](https://mods.factorio.com/mod/PlaceableOffGrid)

Mod source code is also available at [Gitlab](https://gitlab.com/JohnTheCoolingFan/PlutoniumEnergy) (Mirrored from github)

# Support

If you would like to support me, you can donate me via cryptocurrencies:
ETH: `0x00c6aefcc4987393394587CCdcCb4f465aF9a67d` - accepts eth and other tokens on the ethereum network.

You can also contact me on discord, if you would like to donate in some other way.