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https://github.com/jonas-hack/light-probe-placer
Unity Editor Tool for Easily Placing Lots of Light Probes
https://github.com/jonas-hack/light-probe-placer
level-design lighting unity-editor unity3d
Last synced: 1 day ago
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Unity Editor Tool for Easily Placing Lots of Light Probes
- Host: GitHub
- URL: https://github.com/jonas-hack/light-probe-placer
- Owner: Jonas-Hack
- Created: 2023-06-18T13:48:25.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2023-06-18T14:06:12.000Z (over 1 year ago)
- Last Synced: 2024-12-21T10:42:47.342Z (1 day ago)
- Topics: level-design, lighting, unity-editor, unity3d
- Language: C#
- Homepage:
- Size: 858 KB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Light Probe Placer
Unity Editor Tool for Easily Placing Lots of Light ProbesPlaces LightProbes in an even grid pattern within a rectangular volume, in local space of the LightProbeGroup, while avoiding intersections with scenery.
## Instructions
- Place script in your project
- MenuBar -> CustomTools -> Light Probe Placer
- Select a gameObject with the Light Probe Group Component
- Move the object to where you want the probes
- Set size of the volume (in local space)
- Set probe spacing to an appropriate scale
**Optionally:**
- Click avoid Intersection to enable collision checks
- Margin is the minimum allowed distance to the scene
- Mask determines which layers to considerClick **Generate** to place light probes. Don't worry, *ctrl + z* is supported ;)
## Editor Window
![editor window image](/demo/EditorWindow.PNG)## Usage Example
![example scene](/demo/ExampleScene.PNG)