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https://github.com/jonas-scholz123/networks_project_rust

This is a repetition of my Network's project (which I wrote in C++) but this time written in Rust. It implements a growing network with uniform probability distribution for new node connections as well as a growing network with a probability kernel proportional to the number of neighbours each vertex has (k).
https://github.com/jonas-scholz123/networks_project_rust

complexity growing-network networks simulation

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This is a repetition of my Network's project (which I wrote in C++) but this time written in Rust. It implements a growing network with uniform probability distribution for new node connections as well as a growing network with a probability kernel proportional to the number of neighbours each vertex has (k).

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# networks project rust
This is a repetition of my Network's project (which I wrote in C++) but this time written in Rust. It implements a growing network with uniform probability distribution for new node connections as well as a growing network with a probability kernel proportional to the number of neighbours each vertex has (k).

## To run:

```
cargo run --release
```