https://github.com/jonathanxdr/uek-335
Mobile-Applikation realisieren
https://github.com/jonathanxdr/uek-335
Last synced: 8 months ago
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Mobile-Applikation realisieren
- Host: GitHub
- URL: https://github.com/jonathanxdr/uek-335
- Owner: JonathanXDR
- License: mit
- Created: 2024-01-10T14:29:13.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2024-02-15T12:44:19.000Z (over 2 years ago)
- Last Synced: 2025-02-06T01:54:07.778Z (over 1 year ago)
- Language: Kotlin
- Homepage:
- Size: 354 KB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# UEK-335
## Author
This project is developed by Jonathan Russ.
## GitHub Repository
## Table of Contents
- [UEK-335](#uek-335)
- [Author](#author)
- [GitHub Repository](#github-repository)
- [Table of Contents](#table-of-contents)
- [Setup in Android Studio](#setup-in-android-studio)
- [Prerequisites](#prerequisites)
- [Cloning the Repository](#cloning-the-repository)
- [Configuring the Project](#configuring-the-project)
- [Running the App](#running-the-app)
- [Troubleshooting](#troubleshooting)
- [Notes](#notes)
- [License](#license)
## Setup in Android Studio
### Prerequisites
- Android Studio (latest version recommended)
- Git (for cloning the repository)
### Cloning the Repository
1. Open Android Studio.
2. Select `File` > `New` > `Project from Version Control`.
3. In the URL field, enter `https://github.com/JonathanXDR/UEK-335`.
4. Choose your preferred directory and click `Clone`.
### Configuring the Project
1. Once the project is opened in Android Studio, wait for the Gradle sync to complete. This process may take a few minutes.
2. Ensure that the Kotlin plugin is updated to the latest version (check via `File` > `Settings` > `Languages & Frameworks` > `Kotlin`).
### Running the App
1. Connect an Android device or set up an Android Emulator:
- To setup an Emulator, go to `Tools` > `AVD Manager`, and create a new Android Virtual Device.
2. Select the device or emulator from the dropdown menu in the toolbar.
3. Click on the green `Run` button (▶) in the toolbar to build and run the app.
4. The app should now launch on your selected device or emulator.
### Troubleshooting
- If you encounter any build errors, try cleaning the project (`Build` > `Clean Project`) and then rebuilding it (`Build` > `Rebuild Project`).
- For any issues related to dependencies, make sure to have an active internet connection and try syncing the project with Gradle files (`File` > `Sync Project with Gradle Files`).
### Notes
- Make sure your Android device or emulator runs on a compatible API level as specified in the app's `build.gradle` file.
- For optimal performance, use a physical device or configure the emulator to use adequate system resources.
## License
[MIT](LICENSE.txt)