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https://github.com/jordanell/gravity
This is an open source framwork for creating games with SDL and OpenGL in C++
https://github.com/jordanell/gravity
Last synced: about 1 month ago
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This is an open source framwork for creating games with SDL and OpenGL in C++
- Host: GitHub
- URL: https://github.com/jordanell/gravity
- Owner: jordanell
- Created: 2011-09-19T04:51:56.000Z (over 13 years ago)
- Default Branch: master
- Last Pushed: 2013-01-08T22:37:59.000Z (about 12 years ago)
- Last Synced: 2024-04-17T03:59:53.555Z (9 months ago)
- Language: C++
- Homepage:
- Size: 16.2 MB
- Stars: 1
- Watchers: 3
- Forks: 0
- Open Issues: 4
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Metadata Files:
- Readme: README.md
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README
# Gravity
Gravity is a 2D puzzle platform game developed using SDL and OpenGL. This game is cross platform and currently supports Windows, OSX, and Linux.
This game makes use of a custom built 2D game framework which can be found inside of the framework directories.# Dependencies
The project currently is setup to be developed and run on Ubuntu Linux be can be easily run on other platforms listed above with the following libraries installed.
`SDL 1.2
SDL-image1.2
SDL-ttf2.0
Box2d`These dependencies also need to be install on Ubuntu to make the game run.
# Building
In order to build the executable, simple run `make` from the root directory. This will create the file bin/Game.
# Running
To run the game, from the root directory simply run the command `bin/Game`. Note: The game's content management system is set up to run from the root directory as of now.
Do not attempt to run the game from any other directory.