https://github.com/jose-villegas/terrainrendering
A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.
https://github.com/jose-villegas/terrainrendering
computer graphics graphics-programming
Last synced: 4 months ago
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A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.
- Host: GitHub
- URL: https://github.com/jose-villegas/terrainrendering
- Owner: jose-villegas
- Created: 2015-03-16T21:59:06.000Z (over 10 years ago)
- Default Branch: master
- Last Pushed: 2015-04-11T02:45:44.000Z (over 10 years ago)
- Last Synced: 2025-03-27T20:51:14.172Z (7 months ago)
- Topics: computer, graphics, graphics-programming
- Language: C++
- Homepage:
- Size: 7.44 MB
- Stars: 32
- Watchers: 2
- Forks: 6
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Multitexture Terrain Rendering
Using heightmaps, libnoise for heightmap generation
