https://github.com/jose-villegas/vctrenderer
A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here http://ieeexplore.ieee.org/abstract/document/7833375/
https://github.com/jose-villegas/vctrenderer
computer-graphics cplusplus engine global-illumination opengl real-time
Last synced: 16 days ago
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A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here http://ieeexplore.ieee.org/abstract/document/7833375/
- Host: GitHub
- URL: https://github.com/jose-villegas/vctrenderer
- Owner: jose-villegas
- License: mit
- Created: 2015-08-15T16:57:25.000Z (over 9 years ago)
- Default Branch: master
- Last Pushed: 2025-01-31T16:37:34.000Z (3 months ago)
- Last Synced: 2025-04-07T20:07:57.591Z (16 days ago)
- Topics: computer-graphics, cplusplus, engine, global-illumination, opengl, real-time
- Language: C++
- Homepage: https://jose-villegas.github.io/post/deferred_voxel_shading/
- Size: 447 MB
- Stars: 632
- Watchers: 28
- Forks: 65
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- License: LICENSE